rreinesch
Elder Member
Clarification:
Q: How many sniper counters per side 1, or 2 as many CGs allow?
A: Just one per side.
Q: Is the SAN holding box on the map an indicator that the SAN can not be above 4 or can the SAN be bought up beyond 4 and just move the san counter beyond the 4 box.
A: Please see 2.5122 in the BD rules. Any level above 4 or below 2 would be temporary as that rule limits how high (or low) the SAN can go.
Q: Note 't' in the Japanese RG table does not really adequately address how the "OBA" works versus vehicles. Are the 8FP hexes treated as 70mm or as 300mm?
A: The 8FP in the hexes surrounding the main impact hex are treated as 70mm when dealing with vehicles.
Q: In several scenario SSRs it says "...units may set up in Foxholes equal to their unit size." Unit size is not "capacity" measurement of a foxhole...the measure is "squad-equivalency". The designer has conflated the two I think. EX: A HS unit size is 2 (A1.6), does that mean it sets up in a 2S Foxhole?
A: The intent is to have units set up in Foxholes equal to their squad-equivalent size (FRU).
Q: BD-6 VC second bullet point where it says "or higher". There are no level 4 hexes here on this hill (Half Moon). So this then leads one to ask "well maybe the map is missing a level 4 hex"?
A: The map is correct. VC as it applies to Half Moon are for hex control of Level 3 base level hexes.
Errata:
BD-8 is missing it's Options. They are:
Japanese: Remove a US 7-6-8
US: Add a 60mm MTR
Q: How many sniper counters per side 1, or 2 as many CGs allow?
A: Just one per side.
Q: Is the SAN holding box on the map an indicator that the SAN can not be above 4 or can the SAN be bought up beyond 4 and just move the san counter beyond the 4 box.
A: Please see 2.5122 in the BD rules. Any level above 4 or below 2 would be temporary as that rule limits how high (or low) the SAN can go.
Q: Note 't' in the Japanese RG table does not really adequately address how the "OBA" works versus vehicles. Are the 8FP hexes treated as 70mm or as 300mm?
A: The 8FP in the hexes surrounding the main impact hex are treated as 70mm when dealing with vehicles.
Q: In several scenario SSRs it says "...units may set up in Foxholes equal to their unit size." Unit size is not "capacity" measurement of a foxhole...the measure is "squad-equivalency". The designer has conflated the two I think. EX: A HS unit size is 2 (A1.6), does that mean it sets up in a 2S Foxhole?
A: The intent is to have units set up in Foxholes equal to their squad-equivalent size (FRU).
Q: BD-6 VC second bullet point where it says "or higher". There are no level 4 hexes here on this hill (Half Moon). So this then leads one to ask "well maybe the map is missing a level 4 hex"?
A: The map is correct. VC as it applies to Half Moon are for hex control of Level 3 base level hexes.
Errata:
BD-8 is missing it's Options. They are:
Japanese: Remove a US 7-6-8
US: Add a 60mm MTR