Bitterest Day Errata

rreinesch

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Clarification:
Q: How many sniper counters per side 1, or 2 as many CGs allow?
A: Just one per side.

Q: Is the SAN holding box on the map an indicator that the SAN can not be above 4 or can the SAN be bought up beyond 4 and just move the san counter beyond the 4 box.
A: Please see 2.5122 in the BD rules. Any level above 4 or below 2 would be temporary as that rule limits how high (or low) the SAN can go.

Q: Note 't' in the Japanese RG table does not really adequately address how the "OBA" works versus vehicles. Are the 8FP hexes treated as 70mm or as 300mm?
A: The 8FP in the hexes surrounding the main impact hex are treated as 70mm when dealing with vehicles.

Q: In several scenario SSRs it says "...units may set up in Foxholes equal to their unit size." Unit size is not "capacity" measurement of a foxhole...the measure is "squad-equivalency". The designer has conflated the two I think. EX: A HS unit size is 2 (A1.6), does that mean it sets up in a 2S Foxhole?
A: The intent is to have units set up in Foxholes equal to their squad-equivalent size (FRU).

Q: BD-6 VC second bullet point where it says "or higher". There are no level 4 hexes here on this hill (Half Moon). So this then leads one to ask "well maybe the map is missing a level 4 hex"?
A: The map is correct. VC as it applies to Half Moon are for hex control of Level 3 base level hexes.

Errata:
BD-8 is missing it's Options. They are:
Japanese: Remove a US 7-6-8
US: Add a 60mm MTR
 

rreinesch

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Q: In BD-4, SSR 2 instructs one to place wrecks in the stated hexes. Okay....but what type of wrecks? This matters for scrounging options and possibly even attacking them to set them alight (ie if they are LVT wrecks for EX vs M4A1 wrecks). Or should that instead read "place burnt-out wrecks..."

A: Intention was just a Burnt-out Wreck as per BRT SSR 15. No scrounging. Modify SBR 2 to say "Place Burnt-out Wrecks in hexes H11, J9 and K8 (see BRT SSR 15)".

Q: In BD-4, SBR 8 says "All Passengers must unload at the same time." But what if one (or more) Passenger elements are broken? That unloading would be a Rout Phase action and not a MPh action, the latter being the phase when the Good Order Passengers would otherwise all unload together. Should that read "...must unload in the MPh at the same time, and if broken must unload as soon as otherwise allowed."? (This could force broken units to unload ahead of GO units of course..but so be it....as otherwise the USMC could keep a broken HS in the LVT, the LVT can still drive the toward enemy (D6.1), as this is allowed, and then use its MG to its advantage....but in a scammy sort of way....when really it should be headed "home.")

A: Add the words 'Good Order' between 'all' and 'passengers' in both sentences.

So SBR 8 would read:
".....immediately after Unloading all Good Order Passengers"
and
"All Good Order Passengers must unload...."

If there happens to be a broken USMC unit in the LVT, it will still go under Recall when the Good Order units are unloaded.
The broken unit's options are then covered by D5.341, D6.1

Q: DB-4 set up for Japanese Group A it reads "...numbered 16 or 17.." In ASL that form of "or" is the exclusion / exclusionary form. It is the intent that all the Japanese must be in hexes 16....OR...17.? Or should that read "...numbered 16 and/or 17" ?

A: It should be "and/or" for the set up of Japanese Grp A and USMC Grp A and C.
 

rreinesch

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Errata:
1.41 Last sentence should state that cave complex tunnel locations need to be within 4 hexes of each other, NOT 5.

Cloaking Display - Reference number for Tunnel Accessible Cave Complex should be to 1.5. Cave Complex Stacking Capability should reference rule 1.42.
 
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rreinesch

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Q: Should the V3 Assault gun RG on the BD CG reinforcement chart be the M7 HMC vehicle and not the GMC that is listed?
A: Yes, it should be an M7 HMC.
 
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