Doug Leslie
Elder Member
Is it not true of most scenarios that the numerically superior side (usually the attacker) is better able to absorb downswings in luck than the opposition? The Germans have a sniper activation number of 3. Sure, you were lucky that your leader survived intact to rally the troops but you were pretty unlucky that he got hit in the first place. That's what makes ASL fun to play: fortunes swing all the time and it is impossible to achieve total balance when designing a scenario. If two strong players think that a scenario favours one side while results over a fairly large sample size favour the other, it has to have something going for it!Luck is part of the game, but IMO, in this one the Germans are better able to absorb and take advantage of the swings in luck. There just aren't enough American units laying around that can be plugged into a gap. JMA. YMMV.
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