ASL Maxims

bendizoid

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#1 Bring your guys out all at once. This usually means using the Advance Phase to approach and spread out. Notice the twice in a row effect of a D-Final Fire followed with a full firepower Prep Fire. Eliminate the D-Fire Phase by skulking or careful approach then advance up everybody at once, spread out, now after your opponent’s Prep Fire you get the double D-Fire/PrepFire shots.
 
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bendizoid

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#3 Be ready to change your strategy instantly after every DR. Yep, the whole idea might have to be rethought, spend the energy. The Dice Gods might decide your genius strategy actually sucks. Roll with the punches and look for opportunities, seize them.
 

Carln0130

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Never believe in ASL Maxims because the precise circumstances of the situation will dictate if a move that is unwise in most cases, might not be the wise move this time. Only experience will teach you the difference.
 

bendizoid

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#6) use the silly double shot effect of special ammo. Lots of times a hit is more important than the particular type of ammo. Who needs APCR at a side or rear ? Answer: nobody (mostly) but everybody wants two TH attempts.

Look for when your lucky number shows up. Have a APCR # of 4 ? Might be a good time to take a pot shot if your TH#=4.
 
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bendizoid

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#7) use the 7-7 rule for quick odds calculations. Goes like this: calculate a 7 (average) roll for your opponent on his attack roll and figure a 7 (average) for your MC roll. If your guys would pass the odds are in your favor.

Kinda works on TH and TK rolls to
 
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