synicbast
Snake-Eyes TD
- Joined
- Jan 28, 2003
- Messages
- 1,683
- Reaction score
- 524
- Location
- Wellington New Zealand
- First name
- Peter
- Country
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combine the logs afterwards, one log per session
How can logs be combined? Is there an option to do it or would one copy/paste previous stuff into the latest log?combine the logs afterwards, one log per session
When I used to go to more tournaments and play my non-regular opponents more, this was likely one of the most misplayed things I ran into all the time. Gently corrected many a player, it seems pretty unique that you don't get a counter for this...I am especially grateful for the hint that units are not Pinned if they roll a 6 when trying for Infantry Smoke. As mentioned, I have played that wrong for years and it is a thing which comes up often.
von Marwitz
There is no need to combine the logs; just review a log file until the end and then open the next one.That said, what does one do if a playing takes more than one session to end?
Would you have to begin a new log for each VASL session or does one load the original log to continue it?
von Marwitz
Fair enough!There is no need to combine the logs; just review a log file until the end and then open the next one.
What do you want?When I used to go to more tournaments and play my non-regular opponents more, this was likely one of the most misplayed things I ran into all the time. Gently corrected many a player, it seems pretty unique that you don't get a counter for this...
So trivia, how many actions like this don't produce a counter?? i.e. something "bad" or not good, that doesn't result in a condition reflected by a counter?
Am I just not thinking deep enough?
I will consider my objective met.In any case, our playing was a close game which was exciting til the end.
von Marwitz
Well, if you ask for my personal opinion after having once played the scenario if it is balanced, this is my assessment and the reasons for it:I will consider my objective met.
But I have always wondered -- if a scenario always comes down to the end, the outcome depending on one or two moves or DRs -- but the same side always wins-- IS IT BALANCED?
That's probably the way I would have done it, too. Along with the AT-Gun and the FlaK-Gun on "the hilltop".I played this as the Germans. I put mines and speed bump HS in the woods. I put the MMG in the level 2 building position with the 9-1. The Americans took a couple of turns just to reach the second board and were not even close to winning the scenario at the end.