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Crysis 2 Screenshots Arrive

Developer Crytek Studios has released a batch of new screen goodness showing off the game's immersive environments. And this is still alpha! Enjoy.

Crysis 2 is currently sceheduled for release in late 2010.

Ignition Reveals Weapon Customization in Blacklight: Tango Down

When it comes to first rate shooters, it is all about finding the weapons that best suit each individual gamer. In Blacklight: Tango Down, the highly anticipated downloadable FPS from Ignition Entertainment, this concept is taken to an unheard of level. The game delivers unlimited adaptability and variety of gameplay through its staggering weapon customization system that allows for trillions of different configurations (the statisticians are still jamming at the algorithms to come up with the most accurate number). What does this mean to gamers – a never-before-seen AAA quality gaming experience that until now could only be found in retail copies.

Some New Screenies from the Apocalypse

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Here’s a game that has fallen off my radar (I blame the EMP): Fallout: New Vegas. Fallout 3 took me by surprise as I never played any of the originals and didn’t know what to expect. Even though FO3 wasn’t as much of a hardcore survivalist experience as I was hoping it would be, it nonetheless proved to be a well executed game with an addicting 1950’s post-apocalyptic environment that made the game very engaging. Add in some enjoyable DLC, and Fallout 3 proved to be money well spent.

Coming later this year (Fall 2010), Fallout: New Vegas will be Obsidian’s attempt to add their own radioactive spin on the Fallout Franchise. Will they be able to improve on the Nuka Cola formula? Only time will tell, but these screenshots certainly look promising.

Check ‘em out in the gallery!

Lead and Gold Continues to Improve

Fatshark Games and Paradox Interactive have released multiple patch updates for the fast-paced third person shooter, Lead and Gold: Gangs of the Wild West on Steam since its release. The patches were implemented to enhance the gameplay and to ensure a seamless gaming experience.

The patches have added new features such as in-game chat and the ability to invite friends from the in-game pause menu. New profession balance tweaks have further strengthened and encouraged the unique Synergy system.

“We've been playing the game non-stop since it came out and kept an active dialogue with the community on the forums” Says Mårten Stormdal, Lead Designer of Lead and Gold, “We've listened to the players feedback and their input has been invaluable. We'll keep talking to them as we add dedicated servers and other improvements in the near future.” he continues.

These improvements, and many more, are automatically patched into the game. The game is available http://store.steampowered.com/app/42120/ and on the PSN store in the EU. The US release is slated for May 4th.

2K Games Announces XCOM FPS

To be honest, this scares me and seems doomed to fail.  What made XCOM great was the fact that it was a tense, turn-based tactical wargame and not a fast action shooter.  It's too early to tell, so I'll withhold any judgement...but color me suspicious. 

Tom Clancy’s Ghost Recon: Future Soldier

Shooters are funny beasts in that they only come in two varieties:  light weights that favor fun over realism (e.g., Call of Duty: Modern Warfare) or hardcore sims that are nearly as brutal as the real deal (ArmA II).  Vary rarely, if ever, do you find a shooter that hits the sweet spot between the two extremes.  Why that is, I don’t know but perhaps one day we will have a shooter that can please both audiences. 

While it is too early to tell, perhaps the recently announced Tom Clancy’s Ghost Recon: Future Soldier will fit the bill.  The Ghost Recon series does have a respectable pedigree and is the most prominent series to have attempted to please both ends of the spectrum, if with mixed results.  This newest chapter ventures into the arena of future warfare, a touchy subject that has wrecked its fair share of shooters as, for whatever reason, devs inevitably throw out the rule book and come up with some ridiculously fanciful stuff (thus alienating the realism crowd).  Case in point, the teaser vid for Future Soldier:

Turning the Light on Blacklight

Last month, we posted an interesting promo vid for a new shooter, entitled Blacklight: Tango Down. What caught our eye was the Blade Runner-influenced art direction that promised to take the game in a dark, technological dystopia direction. Unfortunately, that was about all we could learn about the game because details were scarce at the time.

Today, Zombie Studios, the team behind the game, released some more information and it does sound quite interesting. To begin with, Blacklight will be a “fully featured Unreal Engine 3.0-powered game” that is set to be released this summer via Xbox LIVE Arcade, PlayStation Store, and through digital distribution channels on PC.

What is more:

‘Dragon Age: Awakenings’ Awakes

Needless to say, I have yet to even mine a tenth of all that Dragon Age: Origins offers. There’s just too much to do and experience, especially in the character creation department! So, while everyone is now busily playing Awakenings, the first expansion for Bioware’s RPG epic, I am busily working my way through the base game as I try to catch up with everyone else. Sometimes you can have too much of a good thing.

But for those of you who successfully glued yourself in front of your computer and experienced everything Ferelden had to offer, you are probably quite happy with the latest expansion that seems to offer quite a bit of new content:

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