By Jason Waldrop
Tales of Valor is the second and latest stand-alone expansion for Company of Heroes from developer Relic Entertainment. Company of Heroes was given high praise for its excellent graphics, unique resource management, solid tactical gameplay and fun multiplayer component. Opposing Fronts was the first stand-alone expansion to be released, and it truly expanded Company of Heroes by adding two new playable armies along with two very long, albeit extremely difficult, campaigns. This time Relic has decided to go in a new direction with Tales of Valor, much like they did with Dawn of War II, but the results are less than impressive.
Core Gameplay
Long time fans will be happy to know that the core gameplay has remained relatively unchanged and is still as solid and fresh as it was back in 2006. The player begins each mission with a predefined amount of resources – manpower, munitions and fuel – along with some units. In order to build new units and expand your base you must capture territories that offer these key resources. Needless to say, the more territory you control the greater number of resources the player will have at their disposal.
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