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EVE Online

EVE Online live XFire Chat

CCP has scheduled a live chat with the XFire team today, December 17 2009 at 20:00 GMT/UTC. To participate in the chat the XFire client is required, plus participants must add "Chatteox" to the friends list to tune in. Topics will include the new Dominion expansion. Learn more about the even at the XFire Web site.

CCP offers EVE Online players chance to win free trip to Fanfest 2009

CCP has announced a summer buddy program that gvies all EVE Online players a chance to win tickets to Fanfest 2009 in Iceland. According to the announcement, "Starting July, 01, 2009 and lasting until Sept, 01, 2009, all players who have invited buddies who then subscribe to a full EVE Online account during this time will become eligible to win a trip to Fanfest for both buddies! For every buddy that you invite who subscribes to a full EVE Online account you will get 1 ticket. The more buddies you get to subscribe the better your chances are of winning. Invite your friends now and get them to sign up!"

The prize includes:

  • Two return flight tickets from any destination that Icelandair flies to for you and your EVE Online buddy.
  • Hotel Accommodation in Reykjavik from Sept, 30, 2009 to Oct, 04, 2009
  • Airport – Hotel transport in Reykjavik
  • Two Fanfest VIP passes
  • Organized visit to CCP HQ offices in Reykjavik

EVE Online - Revelations

Gather round children, I want to tell you a story. A long time ago (but not necessarily in a galaxy far, far away), there was once a game called Universe II by Omnitrend Software. This game attempted to do something quite ambitious; it endeavored to create a complex, open-ended science fiction universe on the limited capabilities of a 16-bit computer. Squeezed onto three 3.5-inch diskettes, this program did partially succeed in creating such a venue - at times you actually could believe that you were inhabiting the dynamic alternate reality of 2105. Nevertheless, due to technology that was not quite up to the job (one megabyte of memory and no internet!), the game never did entirely reach its full potential. Alas, sci-fi gamers were left with little more than a taste of what might be possible in the future….

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