Again, I like both boards 85 and 86 but can't help but comment about the little things that go into board design. Overall, they're IMO great additions to the system. Agreed that the off-center pods of terrain (villages / hills) give designers like Pete good ammunition for new scenarios - that's a good thing. I have oodles of sketches with that in mind. We always need more variety of villages, hills, and other fightable terrain (not to mention other types that tie these fightable locations together - transition and open type 'lay-up' terrain).
Also, in addition to new geoboards, we have room to introduce larger overlays to use with existing boards. There are several boards that invite half-board overlays and the advantage of this, I would assume, is cost. (2 for the price of one).
As I've always thought - once you have all the Rules and all the Counters (which many of us do) - how else to expand the system that we're addicted to other than with new battlefields? The guys with ASL imagination - the designers thrive - on it. They keep it alive and fresh. Throw em some bones to chew!