sfcmikej
US Army Retired
Hey All,
I am wondering what the interpretation of these VC are:
The Germans win at the end of Game Turn 5 by Controlling buildings 63T5 and 63S6 or at game end if they can place 20 FP factors (TPBF/PBF/Area Fire/SMOKE hindrances are NA) from infantry MMC and manned, functioning MG's (only) on road hexes 63Q9-S8-Y5-GG6.
Most of that is clear to me except the part in parenthesis. TBF and PBF seems to mean that I don't get the doubled/tripled firepower in calculating for VC. Smoke hindrance NA seems to mean that 6+ smoke hindrance and I can still count that firepower. I am confused by the Area Fire NA though. Does that mean that if I am at long range I don't halve it or I can't count it? Or is long range fire not really area fire like shooting at concealed units so it would be halved and counted?
What say you?
Mike
I am wondering what the interpretation of these VC are:
The Germans win at the end of Game Turn 5 by Controlling buildings 63T5 and 63S6 or at game end if they can place 20 FP factors (TPBF/PBF/Area Fire/SMOKE hindrances are NA) from infantry MMC and manned, functioning MG's (only) on road hexes 63Q9-S8-Y5-GG6.
Most of that is clear to me except the part in parenthesis. TBF and PBF seems to mean that I don't get the doubled/tripled firepower in calculating for VC. Smoke hindrance NA seems to mean that 6+ smoke hindrance and I can still count that firepower. I am confused by the Area Fire NA though. Does that mean that if I am at long range I don't halve it or I can't count it? Or is long range fire not really area fire like shooting at concealed units so it would be halved and counted?
What say you?
Mike