Nineteen Kilo
Senior Member
I've been reviewing the new scenarios in the Winter Offensive #10 pack and WO32 is giving me a little trouble. I'm sure several people are going to tell me the Victory Conditions are quite clear, but I'm finding them a little ambiguous. The VC read as follows:
The Americans win at game end by amassing more VP than the North Koreans.
Americans earn VP for:
*Control of buildings H12/K14 at the end of a Game Turn: +1 VP per building (i.e. 2 VP possible per Game).
*Control of building F12 at game end: +4VP
*Control of all Level 2 hexes at game end: +4 VP
*CVP for Prisoners.
The North Koreans earn VP for:
*CVP
*Good Order North Korean units (calculated as Exit VP) on/north of hexrow F at game end.
It's the CVP for prisoners that's giving me a little trouble. Are they doubled per A20.1 for VP, or normal per A26.22 for CVP?
In other words is a captured North Korean Squad worth 2 or 4 VP's for purposes of the Victory Conditions of this scenario?
Kurious Kev
The Americans win at game end by amassing more VP than the North Koreans.
Americans earn VP for:
*Control of buildings H12/K14 at the end of a Game Turn: +1 VP per building (i.e. 2 VP possible per Game).
*Control of building F12 at game end: +4VP
*Control of all Level 2 hexes at game end: +4 VP
*CVP for Prisoners.
The North Koreans earn VP for:
*CVP
*Good Order North Korean units (calculated as Exit VP) on/north of hexrow F at game end.
It's the CVP for prisoners that's giving me a little trouble. Are they doubled per A20.1 for VP, or normal per A26.22 for CVP?
In other words is a captured North Korean Squad worth 2 or 4 VP's for purposes of the Victory Conditions of this scenario?
Kurious Kev