Winter Offensive 2022 Pack, Pocket Rules, Pocket Ch H, Pocket Charts, and Hell's Corner now on the website!

Bill Kohler

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can we do some sections of Chapter E, at least?
For me, I'm okay with that, although I'm afraid of this . . .

{quote of rules A25.23-25.231 of ASLRBv1: 25 lines long}

turning into this . . .

{quote of rules 25.23-25.234 of ASLRBv2: 71 lines long}

Comprehensiveness at the cost of concision.
 
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EJ1

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“For me, I'm okay with that, although I'm afraid of this . . .”


But, Bill, from what you wrote, I finally understand the rule! Ha.
 

Bill Kohler

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But, Bill, from what you wrote, I finally understand the rule! Ha.
Really? I find the old version easier to read and understand. It's not as rigorous, and it doesn't handle edge cases, but IMO it's easier to follow.
 
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Bill Kohler

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Just received my Pocket Bundle from MMP. Kudos on these!

--The paper used is thicker and whiter in the pASLRBv2 than was used in the previous pASLRBv1: this makes the text easier to read (the printing on the back side of the page no longer shows through and the contrast is noticeably higher). And the odd pages are on the righthand side of the book this time, too.

--And it's wonderful to have the complete chapter H be so portable. Huzzah! (I find myself continually flipping through it. It's far easier to turn to a new page than it is with the binder version of chapter H, especially as the punched holes do not always perfectly align from section to section to section.)*

You can't beat these pocket rulebooks for in-game referencing and portability. (Although to actually sit down and read the rules, I'll still prefer the larger, crisper fonts of the binder ASLRB.)

--And the pCharts are great too: I love that it's the same format as on the printed dividers--makes it easier finding the table you're looking for!

Thank you, MMP. Take a victory lap!

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* - By the way, I think it was a wise idea to include the blank pages in pChapH (e.g., pp. H30, H100B, H170-H172): you dodged countless questions of "Hey, I'm missing p. ## in my pChapH!"
 
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bprobst

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Really? I find the old version easier to read and understand.
You are mistaken. The old HW rules did not work, at all. Do you think all that new verbiage was done for shits and giggles? What do you want, a rule that covers every reasonable question you might have, or a rule that just shrugs and says "whatever"?

People frightened of words should not play ASL. I'd be perfectly OK if every single rule was doubled from the current word count, just so long as all problems were resolved by doing so. (Of course the majority of the rules are just fine as they are.)
 

Bill Kohler

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Really? I find the old version easier to read and understand.
You are mistaken.
For me, the old HW rules were easier to read. With the new rules I have to keep more concepts in mind as I go along.


The old HW rules did not work, at all.
Yes, the old HW rules had gaps.


What do you want, a rule that covers every reasonable question you might have...
That of course is preferred. But when I read sentences like . . .
If a Forward Location enterable by a HW Unit is devoid of armed, friendly units and contains an armed, Known, non-Disrupted enemy unit, the HW Unit must move to that Location, or to another enterable Location that contains either a Known enemy unit or a pillbox occupied by such a unit. Once any HW Unit enters such a Location during an Impulse, the Location is no longer devoid of friendly units, freeing other HW Units from the requirement to enter that Location during that Impulse.
. . . plus the dozen other sentences on HW movement, my mind tires.

When I read a sentence like below, I more easily understand what it's saying:
All of the units in the chain not actually in an enemy-occupied Location must move forward (in the same general direction) one hex as a stack before any part of the chain can be subject to Defensive First Fire.

What "forward" means in the above sentence is not stringently defined, but the sentence itself is simpler and has fewer bound modifiers.


I'd be perfectly OK if every single rule was doubled from the current word count, just so long as all problems were resolved by doing so.
At some point, though, too long is too long.


Regardless of all that, I do thank you and the others who took so much time to address the gaps in the HW rules. I'm sure it took many more hours than I suspect, and the new rules are certainly very playable and cover most if not all of the situations that may arise. The tireless efforts of the MMP question-answering team is very much appreciated in all that they do.


(I wasn't trying to pick a fight earlier. I was only suggesting that if the rule sections in chapter E were re-written with a similar increase in length and complexity, then I suspect fewer players would choose scenarios that require them. As it is, when I see the pages I have to read to play panjis or rice paddies, I often opt for a different scenario.)
 
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PTY

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Just got my stuff yesterday. Very neat. I look forward to playing the scenarios. Got to love "shotgun rules". It sent me on a search for youtube videos of the "trench gun". very interesting.
 

bprobst

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For me, the old HW rules were easier to read
That means you were interpreting them incorrectly. There's no shame in that; it was impossible for anyone to do otherwise.

At some point, though, too long is too long.
Sure. Fortunately, that doesn't apply to any current rule in the ASLRB that I can think of. I can think of several (mostly in Chapter B) that are not nearly long enough.

Chapter E is a different issue; it's not the length of the rules that is the problem (in most cases), it's a very slipshod way of organising them that is quite different to every other chapter. Rewriting them might increase their length, or might not; you'd have to determine it on a case-by-case basis.
 

pensatl1962

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Got my bundle today. Great (really great, actually) to finally have Chapter H! Well done, MMP. It's like ASL porn. Also good to have updated RB with Chapters F and W. Chapter K, not so much... But I can probably slice and dice it and discard K while adding a comb binding to have it lay flat. The charts are a bit underwhelming as they have no tabs and the print is hard to read for my aging eyes. Essentially it is too large to place in front of me at the gaming table (which I do with the Rat Charts) and too small to read compared to the full size real tables. But with the bundle price, just get all three items and use what you like.
 
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