Chas Argent
Play to the end.
These things are driven by the passions of the player; if you build it, and develop it, and playtest it, it's far more likely to happen. Nobody at MMP is really in a position to produce stuff like this from scratch.
We didn't publish Budapest because we slaved for years; we published Budapest because Bill Cirillo slaved for years. When you love your topic, it's obvious, and your passion rewards everyone. Or look at Mike Faulkner, taking the Brit airborne ball and running with his revisions of ABTF/PB/PrBr + Ponte Grande. I guarantee if this product sees the light of day, it will be 100% due to his drive and commitment to making it happen.
We didn't publish Budapest because we slaved for years; we published Budapest because Bill Cirillo slaved for years. When you love your topic, it's obvious, and your passion rewards everyone. Or look at Mike Faulkner, taking the Brit airborne ball and running with his revisions of ABTF/PB/PrBr + Ponte Grande. I guarantee if this product sees the light of day, it will be 100% due to his drive and commitment to making it happen.