nicky_longbranch
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Oh, I am sorry. I stand corrected. It is awesome to see someone so young discover the hobby. Thanks for sharing that.
I keep telling people the time is the issue. I have probably 2K hours into mine spread over 10 years. -- jimIt is not technically challenging to create an html version, and it doesn't require more than a basic text editor for a basic version. Any browser has search capability built in as well so nothing special is needed. What is does require is time and effort.
Early this morning I spent about an hour looking around and came across three pirated copies of the rulebook. Two PDF and one HTML (one of the PDFs was 1st edition though).As Jim points out, on the player side it is about time. On the MMP side it is also about time (someone's) but it is also about copyright issues and the ability to protect them. Revenue and control clearly play a part - they are a business which requires revenue to operate (how they choose to get that is their business plan) and to date, they have remained relatively stable due to MMPs continued control over the official rules. In today's world I would greatly fear pirating and loss of revenue.
When I got back into ASL, I found one of those copies first. Then I bought the pocket edition. Then I bought the full rulebook. I've been buying stuff here and there ever since and I'll be snapping up the Pocket Chapter H as soon as it comes out.Early this morning I spent about an hour looking around and came across three pirated copies of the rulebook. Two PDF and one HTML (one of the PDFs was 1st edition though).
That cat's out of the bag.
But I - and it seems like a lot of other ASL players - would rather give money to MMP than use pirated material. Just my opinion but I don't think they'd lose much revenue or control by issuing an eASLRB. Anyone preparing to spend that amount of time learning this game could easily spend the time to find the existing copies. But most of us would rather support MMP and the hobby.
There are homemade copies (I have 3) .. and people still want the official one after all these years like you said. I understand : an official one is after all, an official one.Early this morning I spent about an hour looking around and came across three pirated copies of the rulebook. Two PDF and one HTML (one of the PDFs was 1st edition though).
That cat's out of the bag.
But I - and it seems like a lot of other ASL players - would rather give money to MMP than use pirated material. Just my opinion but I don't think they'd lose much revenue or control by issuing an eASLRB. Anyone preparing to spend that amount of time learning this game could easily spend the time to find the existing copies. But most of us would rather support MMP and the hobby.
I guess musicians and the movie industry should just punt on YouTube then, or Napster, or any of the other distribution systems. -- jimEarly this morning I spent about an hour looking around and came across three pirated copies of the rulebook. Two PDF and one HTML (one of the PDFs was 1st edition though).
That cat's out of the bag.
I tend to disagree. These industries are quite different. But with a little stretch, I would say that you have an example similar to what we are discussing here: some TV series (eg: Blue Blood) give you the chance to watch the first episodes/seasons for free, for the most recent ones you have to pay. Spotify has changed the way music is consumed. Having an eASLRB, maybe in the form of a yearly subscription, might expand the "market" and will definitely support the purchase of ASL games and magazines.I guess musicians and the movie industry should just punt on YouTube then, or Napster, or any of the other distribution systems. -- jim
At least in the US, it's all copyright law.I tend to disagree. These industries are quite different. But with a little stretch, I would say that you have an example similar to what we are discussing here: some TV series (eg: Blue Blood) give you the chance to watch the first episodes/seasons for free, for the most recent ones you have to pay. Spotify has changed the way music is consumed. Having an eASLRB, maybe in the form of a yearly subscription, might expand the "market" and will definitely support the purchase of ASL games and magazines.
This is probably because you have the skills set, the time and more important you like it. I have none of that, so I would prefer to pay a subscription. Without such product from MMP, you will have your e-book, MMP will not get my subscription, I will not have the e-book....Lastly, I wouldn't pay a penny for a subscription. I have no interest in that model. But then, I have a fully functioning eASLRB, complete with all the HASL's, the mini-HASL's, errata, in-line Q&A, fully cross-linked, indexed, and searchable. I control how it functions, how it's updated, how it's displayed. I like the control. JMO, YMMV. -- jim
The skill set isn't hard. The time for me was easy. I love hockey. Reading with the Rangers on TV was easy. It's not impossible. -- jimThis is probably because you have the skills set, the time and more important you like it. I have none of that, so I would prefer to pay a subscription. Without such product from MMP, you will have your e-book, MMP will not get my subscription, I will not have the e-book....
IMO, this is what an eASLRB should be. But this is exactly the sort of thing that takes time and effort. Errata is easy to patch in. It is easy to download new pages. But linking Q&A, examples, etc is all easy, but labor intensive. Unless someone from the community with the know how steps up to the plate and gift wraps a solution, I don't think it's going to happen any time soon. I could be wrong, but based on what we have all seen over the years, products are someone's labor of love which MMP is happy to market. It won't be me, that's for sure. -- jimThere's gonna be updates regularly as new products come out (generally yearly) , errata gets discovered, and Q&A continue to come out. Not to mention new content that could be specifically enabled by the e-ASLRB like more illustrated examples.
Given the frequency which they deprecate models and armies, that player base was already using a subscription model. They just didn't realize it. I have the same ASLRB I have used for the last 15+ years. How many GW books last that many months, let alone years. -- jimSee what even Games Workshop is doing right now, incredible only months ago: https://www.warhammer-community.com/2020/07/09/the-app-all-you-need-to-know/
At Oktoberfest 87 we had slightly over 40 attend which was up from 17 in '86, the first year for Oktoberfest. As there really weren't too many all ASL events back then I'm pretty sure it was the largest tournament at that time.Does anyone know what the largest ASL convention is today and the number of attendees? I would also ask that same question in 1987. I think we are doing better then are lowest but no where near our highest, if that makes sense. Yea, I think Saga gets a lot of stuff right in the total war games but the AI is just not up to snuff. Its the same old song every campaign and every battle. I wish I cold recommend Paradox's Imperator: ROME but it sucks. I will recommend highly is, GMT's Great Battles of History, which you probably know about and have played. Hearts of Iron IV is greeat if your into grand strategy. You should try company of heroes or close combat. Real good stuff.