Gunner Scott
Forum Guru
Howdy
So having played alot of RB, I find as the Russians keeping the Russian SAN up to be a suckers bet, instead I could use that 1 CPP to buy FPP's or bank it for maybe engineers down the road. With Booby traps on the other hand, once you get it to level a/b it will rarely go down and the benefits I think are that much more powerful, IE a kill stack gets hit with a PTC, now 7 units (6 HS + SMC) have to roll and the possibility of rolling an 11 or 12 is pretty darn good. Whereas a sniper is random and sometimes you might not even effect anything all game. Or if you do effect something, it lands on a stack of units and if does not take out the SMC, then expect sniper checks with the possibility your SAN being reduced, a wasted CPP in my opinion. So which do you Campaigners prefer: High SAN or Booby Traps?
So having played alot of RB, I find as the Russians keeping the Russian SAN up to be a suckers bet, instead I could use that 1 CPP to buy FPP's or bank it for maybe engineers down the road. With Booby traps on the other hand, once you get it to level a/b it will rarely go down and the benefits I think are that much more powerful, IE a kill stack gets hit with a PTC, now 7 units (6 HS + SMC) have to roll and the possibility of rolling an 11 or 12 is pretty darn good. Whereas a sniper is random and sometimes you might not even effect anything all game. Or if you do effect something, it lands on a stack of units and if does not take out the SMC, then expect sniper checks with the possibility your SAN being reduced, a wasted CPP in my opinion. So which do you Campaigners prefer: High SAN or Booby Traps?