When deleting dummies ...

BruceC

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..my opponents concealed units come under my control i.e. I can see them as I would my own concealed units, and he sees them as he would my concealed units. Seems to happen when I delete dummies that are under his units.

Anyone else experience this phenomena?
 

von Marwitz

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..my opponents concealed units come under my control i.e. I can see them as I would my own concealed units, and he sees them as he would my concealed units. Seems to happen when I delete dummies that are under his units.

Anyone else experience this phenomena?
This think this can happen, when you pull his concealment counters I believe. VASL remembers them as being 'yours' as you have pulled them - even if of a different nationality.

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So don't do it the 'left' way but the 'right' way in case you prepare VASL setups in which you pull counters for your opponent.

von Marwitz
 

Stewart

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Is this PBEM or live?
Why would you have control in a live game?
 

von Marwitz

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Is this PBEM or live?
Why would you have control in a live game?
If you are refering to my post:

Live game.

Having 'possession' of an enemy concealment counter could happen if you prepare a VASL file, pull the counters for both sides including his OoB given Concealment counters. If your opponent uses a Concealment counter from the stack that you have pulled to put on top of one of his stacks, I *think* that you will be able to see what's inside because VASL remembers that you have pulled it, thus consideres it yours, and consequently let's you look beneath it.

But I may be wrong. I seem to recall that at some time (which lies years back) there was some sort of issue in that direction. As I have avoided pulling Concealment counters for my opponent but instead use a labelled blank counter to designate the number of Concealment counters for his OoB, I have not have any issues. At the same time I do not remember the details of that back issue any more.

von Marwitz
 

von Marwitz

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Is ctrl O now a thing of the past?
Tried it on a vehicle with VASL v6.4.2 and it works as it should, placing a Motion counter on it.
Have not tried with v6.4.3 but it seems unlikely to me that they should have deleted that function.

von Marwitz
 
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