I wouldn't imagine the size and the complexity a rulebook covering all the corner cases and all the frustrations of people wanting ASL to be more realistic.
Many people already find the system very profuse in details, so it would hardly do a service to the hobby to make it even more complex.
Not speaking of the unexpected interactions of rule "fixes" with the rest of the ruleset, nor of the expected fact that people will complain about the lack of realism anyway and not less than before.
ASL is a bit like the woman you marry:
It looks gorgeous, it is impressive and fascinating, and you want to spend more time with it, than you can. You don't want to part for the rest of your life and spend inordinate amounts of money on it - well invested, you hurry to assert. But of course, it has its corners and edges - it is splendid but not perfect. You will find some issues that give you trouble. ASL will tell you some things that just don't seem logical. It might even make you mad at times. But you will not really leave and reconcile yourself with the game. Furthermore, it will punish you if you forget the appropriate rules, so you better play by them and know them. It makes your life better.
At the same time, even after decades, it is able to surprise you with things you never knew. And over the years, you have developed an intimacy to its mechanisms that might even well surpass in satisfaction the euphoria of those first senarios you played all through the night.
However, you will be wise to realize, that you can never really change ASL in any fundamental way. There might be some minor errata fixed, but the general character remains the same. And if you are honest with yourself - you want it that way. That's why you fell in love with this game after all.
von Marwitz