What would you pay for an expensive Historical Module ? I was thinking about creating a Historical module of an entire island in the Pacific. This would amount to about 10-12 historical sized maps and alot of extra counters. So what would you pay ?
Like maybe all of Stalingrad with multiple CG for the various operations to take the city? Or more than just the center of Budapest in '45? A bigger chunk of Berlin other than the Reichstag/government district?Matt Book said:What would you pay for an expensive Historical Module ? I was thinking about creating a Historical module of an entire island in the Pacific. This would amount to about 10-12 historical sized maps and alot of extra counters. So what would you pay ?
Actually it's just an idea I had, I have to find a complete map for an island first. I was thinking multiple options from using allocated forces where by you could decide if you want to defend the beach or lay in wait. Maybe let the Marines choose which beach they were to use. This makes for alot of variations which I think gives good playability. I think the playtesting would be a lifelong endeavorThe Purist said:For a full island battle, I'd pay the cost. Granted I'm not a huge fan of the Tarawa-type amphib but its a challenging situation. Perhaps later in the war when the Japanese stopped opposing the actual landings.
What are you thinking,...Makin, Pelelu (sp?), Iwo Jima? Maybe Wake in Dec 1941?
That is my real name. Not workin with anyone, just throwin ideas around to see what everyone thinks...da priest said:Interesting poll Matt, who ya working with on the new module.
Oh, just a head's up, the Syops like ya to list your real name in your profile.
That much ? So how much does it cost to print a map ?chas said:Matt,
Assuming each map you discuss is around 30x30 hexes, by printing 10-12 of them x substantial amount, you dont really have any accurate poll prices listed unless you have a nice savings account you want to give away.
Chas
I think huge Campaign games would be space consuming, but scenarios or campaigns that use some of the maps would do well with all. I still think there fanatics out there wgo would go full blown, they would make space. Guess it would suck on VASL...lolsgtono said:I would think that HOB's Kampfruppen Commander system would be better way to do something like this. It would limit the maps and counters used at one time but at the same time portray the island battle as a whole.
Otherwise I would have no interest in this HASL due to space limits for one. Kenny mentions some good reasons also.
Keith
Jeff,WaterRabbit said:I have to agree with Aries here. Plus this idea is still fairly half-baked. You need to define your idea a little more clearly for us to have any meaningful decision making process.
I have only briefly looked at the KC stuff, but there is not enough info for me to look at it critically as well. I would be interesed in the playtest of it, but it would have to be VASSAL compatible for me to really do anything other than just read it over for issues.
Yeah!Jay White said:woo, i'd love to see Kampfgruppen Commander do an island! with a whole bunch of new historic maps.
that would be a HIT!