Reepicheep
Member
My guess is it's the poll... an unfortunate consequence of the polls desire to gain prominence every time someone votes.
Everyone is entitled to an opinion. Justified or not, this isn't something that is by any means limited to MMP supporters. Most popular games have a fairly hardcore cadre of supporters who tend to be tad on the defensive side. There's probably no harm in it.SGT HOLST said:Hi-
Well Kommrade, your gonna have Ron Mosher, Keith D. and a host of other MMP supporters shout you down. So be ready for the back lash.
Scott, I would like to ask what i consider to be a fair question at this point. What exactly is your goal here? I mean, what change or improvement are you looking to bring about by going this route? Are you simply trying to nudge MMP into moving faster with product releases, or do you want to see Hasbro award the ASL license to another company?Also, I did lodge a complaint with Josh Izzo, Hasbro's Publications and license department head. He is investigating MMP's lack of product output right now.
Scott
Agreed. There are tons of free Forums and Blogging software packages, and really cheap hosting services available, which eliminates any possible excuse not to be on the net.waterrabbit said:They also have not been active in keeping the fan base up to date. The primary vehicle for this should be their website. However, if the site gets updated once a quarter it is amazing. For products like AoO they should have monthly status reports the way many computer game manufactures do with their fan base.
I disagree with you here. There are plenty of good forums out there, so I don't think it's necessary for MMP to have their own. A link to whichever one they prefer would be essential.waterrabbit said:Also, and what has surprised me the most, they do not host their own moderated forum on their own website.
Damm straight. Although I do think they should have their own announcement list, where only they get to post information. Anyone can subscribe, but the addresses aren't private. Again, most e-Commerce companies do this already, and it's really not hard to setup.waterrabbit said:The ASLML is a poor forum for a company’s official voice – primarily because the signal:noise is so low.
True, but I think it is mostly a fan production. Like it or not ASL can't really compete in today's gaming market. Boardgames in general aren't able to compete with video games, and ASL, being one of the most expensive and most complicated game systems out there, can hardly compete in the boardgame market alone.waterrabbit said:The company still feels like a fan production instead of a group devoted to producing ASL. They publish deadlines that keep slipping, not by weeks but by months and years (AoO has been in the works since just before the demise of AH). They have let products go out of print.
I don't think this is a good idea. When I got into ASL, only BV v1 was out, and Squad Leader had been out of print for a long time. Getting the boards to play the BV scenarios was difficult. I thought to myself "who was the genius who didn't make these modules self contained?" Buying expansions is one thing, but buying dependencies is another. Frankly, I think the rule book should be included with BV. Both to play, so why not combine them?waterrabbit said:The start kits should have been the means for introducing the original Squad Leader series of boards to the system
It's by biggest annoyance as well, but not for the same reasons.waterrabbit said:my biggest pet peeve is that when they have reproduced modules, they have changed components and introduced even more errata.
Ah, the ASL unicorn. I'd pay good money for a cross-linked HTML or PDF rule book.waterrabbit said:And for crying out loud, either make an electronic version of the complete rulebook
Gee, thanks. And when Hasbro revokes their license, and calls the whole thing off as a failed experiment, how is that going to advance the ASL hobby?SGT HOLST said:Also, I did lodge a complaint with Josh Izzo, Hasbro's Publications and license department head. He is investigating MMP's lack of product output right now.
My goal is to see ASL in the hands of ASL'ers who care, not one person trying to be the Avalon Hill game company. MMP move faster? That will never happen, they do not have the time or resources to do such a thing. Perhaps when they were just an ASL only group, but now they have alot of other games on their plate.Don Maddox said:Scott, I would like to ask what i consider to be a fair question at this point. What exactly is your goal here? I mean, what change or improvement are you looking to bring about by going this route? Are you simply trying to nudge MMP into moving faster with product releases, or do you want to see Hasbro award the ASL license to another company?
HoB has alot of talent, Capt Chas Smith, Steve Swann, Steve D. Mark Pitcavage and so on. HoB also has the resources to make mounted boards and cool modules, gads, if I see another Brit CG I'll gag.If it is the second option, then what exactly would the plan be here? Which company is it that has the resources and talent to do a better job with ASL than MMP?
The problem is, MMP pissed off alot of the best ASL telent in the hobby with their policy of an exclusive license to ASL. Curt promised years back that everybody would have a piece of the pie if they did not apply for the ASL license and let him handle it. Well he lied and as soon as MMP had the license, letters from MMP lawyers went out the door. A very nasty situation that tore the hobby apart. Anyway, MMP needs crediblity and they dont have it.Are you sure this is the best approach? You certainly have a right as a customer to make your opinion felt, I'm just wondering what it is that you want MMP to do differently. I'm not talking about ancient history or whatever in the past, I'm talking about specific issues you have with the way MMP is doing business.
Thanks, Scott. Now if they pull the license, we'll know whom to blame.SGT HOLST said:Also, I did lodge a complaint with Josh Izzo, Hasbro's Publications and license department head. He is investigating MMP's lack of product output right now.Scott
What's Mr. Izzo's contact information? I think it only fair that he listen to other opinions of MMP's stewardship of ASL.SGT HOLST said:Hi-
Also, I did lodge a complaint with Josh Izzo, Hasbro's Publications and license department head. He is investigating MMP's lack of product output right now.
Scott
Scott, you really have no idea what's going on, do you.SGT HOLST said:Hmmmm, and I guess Ron, you must be the one who voted that MMP is doing a fantastic job.Scott
If this goes ahead, I'd guess that most of the ASL-release bottleneck will probably begin to be cleared and we can see faster release of products that are presently either on the drawing board, or ready for production.Advantages: they're deadline-driven folks with a contract. So stuff will be laid out in a timely fashion.
Disadvantages: cost (obviously) and we'd still be deep in the process, at least initially, although the company in question is owned by an ASLer so he's got a lot of knowledge how things should look.
Looks good right now, we're working out the details.
Just because I have some criticisms, doesn’t mean that I am not an MMP supporter. A critical reading of my post should make that clear. I have no axe to grind with anyone at MMP.SGT HOLST said:Well Kommrade, your gonna have Ron Mosher, Keith D. and a host of other MMP supporters shout you down. So be ready for the back lash.