What boardgames have you played recently?

Yuri0352

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+1 re: Thud Ridge and On Yankee Station.

I also recommend The Hunter Killer's by Dan Hampton, a non-fiction account of the development of the wild weasel squadrons during the Vietnam war.
 

hongkongwargamer

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Dude, I'd like to ask for the publishing rights to the entire stack of AARs of our game for my blog ..


Whiskey and Gunslinger's saga continues.......

Now naming this one " Phantoms Over Phuc Yen"

As Whiskey 01 makes for a turn into the SAM radar to reduce cross-section - the radio comes to life....
"Guideline! Guideline! Jim, we have a LAUNCH!"

"Confirm Whiskey - Gunslinger 02 reading positive SAM Launch light at this time, no joy."

"Where is it, dammit!!? Whiskey 01 to all birds, anyone got eyes on the 'pole?"

"Negatory from Gunslinger, 01. no joy on the 'pole, but all indicators reading positive launch....."

"Whiskey 01, this is 02!. Coming up fast at 8:00 on your quarter, prepare to break!..... BREAK NOW!! Barrel Roll, Jimboy!!"

The long whitish-colored missile streaks under the lead Phantom as it tries vainly to keep up with a turn and altitude change in the same sector of sky. The tiny tail fins cannot guide the missile rapidly enough and it loses lock-on, coasting out towards the jungle canopy before self-destructing 400 or so yards away from the Whiskey flight.

Jim's hands shake as he moves the throttle detente back from Max A/B. Another radio call... " ahhh Whiskey 01, this is Gunslinger. you are dead on for the approaching MiG - do you intend to engage? Come on, Jimboy - snap out of it! Get your jet back into this fight, we got a long way to go before we're back at Udorn tonight, buddy!"

Jim shakes his head, Gunslinger's right - it's a long way home, now. Hold it together, old boy. "ahh Roger, Gunslinger, we are 5 by 5 on the rollout, angels 1.5 and closing at speed of heat on the MiG - intend to blow below and roll back on target to get the cameras working again. Cover me."

"Roger." Gunslinger knew that Whiskey 01 was back in the fight - for now. They should never send a rookie up here - Air Ops should know better. Well, if this one made it through today's hop, he might just pan out, yet.

"Iron Guard, Red Crown, this is Gunslinger on Button 2. Let the boys at Air Ops Udorn and 7th Fleet know, those Guidelines are operational - repeat, OPERATIONAL".

"Roger Gunslinger. We have Sandy 01 and Mother Hen up on Guard if needed."

Thanks a lot. Just what we need, forget any reinforcements , but we'll come scoop your a$$ outta the jungle if you get shot down.

"Roger." The terse reply from Gunslinger echoes over the airwaves..........

_______________________________________________________________________________

Jackson's lead flight went to dash throttle to zoom to the deck from high altitude. This resulted in a missile coming off the rails. SAM defense roll made the US flight go into SAM avoidance, placing it right in the line of approach of the incoming MiG flight, while burning up half of the phantom's MPs. the SAM attack now at a -3 DRM missed wide of the mark, spiraling out into the rough terrain on the other side of the RR tracks.

Now we get to see where all the Phantoms end up before the MiGs come in to clean up after the SA-2 scared the shitte outta a few spooky-drivers. ;)
 

witchbottles

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+1 re: Thud Ridge and On Yankee Station.

I also recommend The Hunter Killer's by Dan Hampton, a non-fiction account of the development of the wild weasel squadrons during the Vietnam war.
agree there, and IIRC, squadron / signal did a quite decent job in their F-105F in Action book - in my view it was a concise and well thought out progression of how the Wild Weasel mission came about. I never was impressed with the F-4G, however. I am quite impressed by a EA-6B. I think it is the ultimate in Iron Hand mission airframes for some time to come.
 

Gunner Scott

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Playing D&D again and getting paid for it! With the advent of online software that allows the playability of most RPG materials the demand for GOOD DM's (I am the best) is very high. So people are willing to pay for the RPG experience which is awesome. I can finally nake some extra chump change off my imagination lol.

Scott
 

Robin Reeve

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I played Manoeuvre.
Nice little game.
I am looking forward to the Distant Lands expansion. The preorder took ages, but it is heading to my place.
 

von Marwitz

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Playing D&D again and getting paid for it! With the advent of online software that allows the playability of most RPG materials the demand for GOOD DM's (I am the best) is very high. So people are willing to pay for the RPG experience which is awesome. I can finally nake some extra chump change off my imagination lol.

Scott
This is interesting. I mastered campaigns (though not AD&D) for decades. Not that I am after the money and on top of that doubtful about players as "paying consumers", I am interested to hear what people pay.

How does it work? Do GMs get paid by the hour? By adventure? By how well the players liked a session? What kind of sums are we talking about?

von Marwitz
 

witchbottles

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This is interesting. I mastered campaigns (though not AD&D) for decades. Not that I am after the money and on top of that doubtful about players as "paying consumers", I am interested to hear what people pay.

How does it work? Do GMs get paid by the hour? By adventure? By how well the players liked a session? What kind of sums are we talking about?

von Marwitz
No idea about D and D whatsoever these days, I gave it up when 2nd edition came out.

Now a decent Magic Realms double-blind Referee, is worth their weight in gold, and one should never pass up the opportunity to play this antique gem under such a setting. I do know and have heard of some of these better referees being paid a "retainer for services" by the players at times.

KRL, Jon H
 

rdw5150

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Played a couple games of the Compass PoG close: Fortress Europa. CDG on the Mediterranean and Western front WWII. favors the

<SHRUG> it was fun and all, but it favors the AXIS (Doug and I feel). Doug has played 4 times, I have played twice. The allies have not come close to winning. Maybe we are missing something, but Doug has played a ton (and is good) of a lot of CDG and he thinks it tough on allies.

Though, again, it is fun.

Peace

Roger
 

Houlie

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I have recently played a couple games of Quartermaster general 1914, a five-player fun fest. Also, got in another game of Pax Renaissance, a swirling, crazy game. Takes some time to grasp, but I am making strides every play. Good fun.
 

witchbottles

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Phantoms Over Phuc Yen, Chapter 6.......
_____________________________________

Jim Reynolds felt the airframe rattle as a MiG flashed by on the beam, far to fast to identify. CRAP!! That was close!!
The warning light panel began blinking - quick scan as he rolled out over the SAM site. Fuel boost pump out in left wing tank - we can live with that. Utility pressure light..uh oh.

"Gunslinger Lead, MiG is inbound your 2:00 high.. am I venting fluids???"

This got Gunslinger's attention. He figured he was onto what the FNG was up to here - get a pic set of the SAMs to show Udorn TacOps they were AFU. Can't dispute evidence like that. Looking up to the right, he spotted Whiskey flight straggling up and over a karst ridge as a stream of cannon shells from a MiG-17 Fresco slammed into the nose section of Whiskey 02. Status checks would have to wait....

"Whiskey, Gunslinger is engaging on your MiG - he is 300 AGL off the deck and pushing round hard to engage us as well. What is your sitrep, over?"

"Whiskey Flight on GUARD... we have taken damage to multiple A/C in flight. We are being bounced by multiple MiGs, need immediate support!!"

That's the problem with new guys,they get jumpy under fire and then a mistake will kill you just as dead....

"Whiskey, you are on VOX, check mic!! Come around to 090 and take the MiG-s lead on to set up these Falcons!"

"Uh... Roger" Jim grunts as he pulls out of a 5 -g turn to line back up with the coordinates his escort gave him.

"Talk, to me" Gunslinger Lead says to his WSO.

"MiG closing 2:00 to 4:00, come right and dogbones are selected. Listen for tone...."

"Roger" Gunslinger hears a growling faintly in his microphone as the heat-seeking head is uncaged and begins tracking on the MiG. Come on, Whiskey, get outta my line of fire so I can fox this MiG!

___________________________________________________________________

Jackson's flight veered offline towards the SAM station, escorting gunfighters behind it. Remaining MiGs moved into rear arc positions, and with the new game turn, the DRV went to take the initiative - pulling one flight. a MiG-17 fresco was 1 hex and just behind the recon flight (presumably, until this engagement anyway). Dropping to their altitude and moving in used up half its MPs , and the engagement roll netted two effective shots - both damaging a F-4 in the flight. with another real MiG coming up hard at two hexes from 3:00, these Phantoms are in a position where it's time to didi mau from that SAM avoidance turn.

KRL, jon H
 
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Gunner Scott

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I have two accounts thus far, each session is 50 Bucks a week for each four hour session. So I can possibly pull in an extra 400 bucks per a month. Not alot of money but it will pay for ASL gear (I might just all together get out of the ASL hobby) and RPG stuff more or less. All in all not bad for just using my imagination and organizing a few notes on each campaign I run. I might take on a third account but that might be a bit too much for me, still the extra money might be nice.

This is interesting. I mastered campaigns (though not AD&D) for decades. Not that I am after the money and on top of that doubtful about players as "paying consumers", I am interested to hear what people pay.

How does it work? Do GMs get paid by the hour? By adventure? By how well the players liked a session? What kind of sums are we talking about?

von Marwitz
 

von Marwitz

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I have two accounts thus far, each session is 50 Bucks a week for each four hour session. So I can possibly pull in an extra 400 bucks per a month. Not alot of money but it will pay for ASL gear (I might just all together get out of the ASL hobby) and RPG stuff more or less. All in all not bad for just using my imagination and organizing a few notes on each campaign I run. I might take on a third account but that might be a bit too much for me, still the extra money might be nice.
That indeed very interesting. You talk about 'accounts'. Is there some sort of portal or website for such things were GMs and Players get together or can organize groups?

Which rules sets are played? Is this only AD&D or also other type of RPG's (Shadow Run, MERP, Rolemaster, etc.).

I have played and mastered campaigns (Rolemaster on Middle-Earth mostly but also Call of Cthulu, and Midgard (popular system in Germany)) for more than 20 years. After I have moved a couple of years ago, my long-time players are no longer in town and it would take a 100 mile drive (back and forth) for FtF play as they did not like Skype&Video. Since our campaigns had become so intricate and complicated, everything but playing at least once a week would not do because one would forget too many details. Thus, my RPG play has almost ceased, which is a pity.

Actually, trying something like you do might be very interesting for me. I am missing RPGs a bit, have routine in mastering (which most players want to avoid because of the extra work). So actually getting a few bucks for things I like to do and which could finance some ASL stuff could be a win-win.

So I am glad about all further information you can provide.

Besides, I hope (and believe ;)) you won't turn your back on ASL permanently.


von Marwitz
 

ThePrimeMover

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Got the Swords & Sorcery D20 version of the old Judges Guild classic AD&D module called "Caverns Of Thracia". It was originally designed by Paul Jaquays. He is a very imaginative designer.
I got this updated module off eBay. Meanwhile from Amazon.com Australia I ordered the D20 version of the *other* Paul Jaquays classic module "Dark Tower".
I got the original AD&D 2nd edition modules on eBay about a year ago. It certainly brought back memories. We used to adventure in these dungeons as teenagers. Some of the best gaming experiences of my life.
Dark Tower is awsome! As is Caverns Of Thracia. I just could not resist to see how they had been updated to the D20 system.
I was always interested in AD&D but heard that most of the community don't wash. Perhaps some people lose themselves in the game to escape reality due to life's problems.

Also read about the controversy surrounding the many many different rules sets (I mean Squad leader eventually morphed into ASL and there has only been a 2nd edition) and the radical changes each set propagated.

But I did buy a lot of stuff and do have some classic AD&D - I still have it. But my gosh there is some crap out there - wonder how it got published.
 

von Marwitz

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I was always interested in AD&D but heard that most of the community don't wash. Perhaps some people lose themselves in the game to escape reality due to life's problems.
This is of course completely different with ASL players. Their dress is always impeccable and they play to make the world better.

von Marwitz
 
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