AdrianE
Senior Member
Logistics in OCS is not hard, However where OCS fails as a game is the fact that its a IGO/YUGO system with long down time for non-phasing players.
One other good point about the BCS system is that players alternate the activation of formations, so one side cannot run amok while the other player sits docile, waiting to see what survives before making counter moves. The order in which formations are activated can influence the game and requires some thought.Logistics in OCS is not hard, However where OCS fails as a game is the fact that its a IGO/YUGO system with long down time for non-phasing players.
They've tried to shield you from that awful reality. Just concern for your mental well being I can assure you!Personally, I didn't know MMP made other games. I wasn't aware ANYONE made other games. Am I the last to know this? -- jim
I am not crazy. My mom had me tested. -- jimThey've tried to shield you from that awful reality. Just concern for your mental well being I can assure you!
Jim I hate to break it to you but that was a rabies test.I am not crazy. My mom had me tested. -- jim
Well, I have heard unproven rumors that another strategy game does exist somewhere out there going by the name ofPersonally, I didn't know MMP made other games. I wasn't aware ANYONE made other games. Am I the last to know this? -- jim
That's all rumor originating from Germany. There is no such thing. May as well believe in Big Foot. -- jimWell, I have heard unproven rumors that another strategy game does exist somewhere out there going by the name of
'Tic Tac Toe'. It is said, that its rules are not quite up to par with ASL, though.
von Marwitz
So an "IGO/YUGO to the bathroom and maybe chill out for a while" game?Logistics in OCS is not hard, However where OCS fails as a game is the fact that its a IGO/YUGO system with long down time for non-phasing players.
Depends on the game. Smaller games maybe. Bigger ones like GBII or CB are more like read a book, watch a football game.So an "IGO/YUGO to the bathroom and maybe chill out for a while" game?
That does not sound funDepends on the game. Smaller games maybe. Bigger ones like GBII or CB are more like read a book, watch a football game.
The non phasing player has to be around for hip shoots, overruns and interceptions but can't actually do much.
it is much worse when the other guy takes a double turn.
It is tolerable solitaire but miserable in person.
Which tactical ACW games can you recommend?I am actually more into GCACW than I am into ASL right now - I've been looking for a non-tactical ACW game for ages (on computer, mostly), but GCACW's initiative system makes for an outstandingly variable experience that I think recreates really well the challenges facing operational commanders at the time.
I would have a look at GBACW (Great Battles of ACW) by GMT. It might well be what you're looking for.Which tactical ACW games can you recommend?
Well I like the Ultimate General Civil War game for computer, but the idea of tactical level ACW doesn't thrill me a whole bunch. The interesting problems in that conflict for me are at the operational/strategic level. I'm sure that there are some great games out there that would have me changing my tune, though!Which tactical ACW games can you recommend?