Some Comments / Suggestions
As promised, after completion of my game with Marc (see
AAR), I have a few minor suggestions for improvements for what to me is one of the best and exciting scenarios I have played.
1. Place name errors
63,19 DUISBURG (not Duisberg, map correct, but news string isn’t)
69,13 Osnabrück (not Osnarbrück, delete first “r”)
83,7 Lüne – this is not a place – should it be the Lüneburger Heide?
93,16 Schönebeck (not Schonebeck, umlaut “ö” instead of “o”)
94,17 Köthen (not Kothen, umlaut “ö” instead of “o”)
97,24 Zwickau (not Zwicknau, delete “n”)
98,15 Wittenberg (not Wittenburg, “e” instead of “u”)1
103,19 Lauchhammer (not Luachhammer, “au” instead of “ua”)
2. Small problems with map hexes
91,41: Airfield in alpine hex with no road cannot be entered by ground troops. Planes keep sitting up there and even "engage" Allied troops passing by on the road below.
59,15: In my opinion a river hex that contains no militarily relevant feature and cannot be entered except by moving an engineer unit downstream from 60,15 (i.e. Allies have to go all around that hex and return to occupy it) doesn't warrant a "5" objective in an area where all other objectives are "2"s. I submit that the objective should instead be on Arnhem bridge, 58,15, adjacent.
3. Other things
- One considerable problem, there are tons and tons of German flak units reconstituting in the Allied rear in France. Seeing how the Allies have to cover an insane amount of ground with just the troops they need to fight the Germans and just cannot afford to garrison all bridges etc. in their rear, is there anything that can be done to prevent these reconstitutions? If not, then I submit the Allies need second-line garrison troops to secure their rear areas.
- As discussed earlier in this thread, I am not sure the Allies deserve a VP bonus for landing in Britanny. I'd go for it again any time. Closer to own air cover, further from German reinforcements, easily defensible in the build-up phase, the only problem being is that you finally have to do some sort of COBRA to break out from there because it's also easily sealed off, but hey.
- In my considered opinion, the map needs a good deal more airfields, especially in Germany, and there again especially in the center and south. I encountered real difficulties keeping my fighter wings close enough to the front lines for lack of airfields. And this is Germany, not Siberia. There is an airfield outside virtually every city that's on the map, some of them major. Now of course the problem with TOAW is that once there is an airfield, I can park 800 Flying Fortresses there as long as they're in 3 wings, but really, there ought to be some more. It can't be that my front line is outside the range of half of my fighters simply because they lack airfields close enough to the front.
- The AT regiments of the British corps - towed guns, trucks, all passive defenders and nothing else - are they useful at this scale, when everything that fights comes in divisions with 300 rifle squads and 100 tanks? I didn't find a role for them, as they can't fight off anything, tend to retreat right away when they're engaged, and regularly send their entire corps into reorg. I am no scenario designer, but these units don't seem to make sense to me. Maybe their AT guns could just be parceled out among the infantry divisions?
Well, that's it from me. Maybe Marc has some more comments from the German side? :shy: