I have been watching 'The Pacific' over the holiday and found the focus it has on weapons teams interesting. Good to see some attention finally being payed to the guys who are lugging the heavy stuff around the battlefield.
This reminded me about one thing that always annoyed me a bit about CMx1 : HMG teams were somewhat of a liability, especially on the defense. You don't need a whole section to man a heavy machine gun in a static position, especially when the extra men don't actually do any kind of fighting. No SMG or rifle fire on enemies trying to flank the position, no use of grenades.
The fact that the extra men in the section didn't do any fighting made MGs somewhat too easy to flank and take out IMO. Basically you have 4 guys there who do nothing but wait to become casualties.
And of course any kind of HE fire and your HMG section would be toast as they couldn't abandon their weapon.
I'm hoping we'll see better modelling of this in CM:BN, with the ammo bearers fighting properly as riflemen. Abandonment and recrewing would be a great bonus, but I'm not holding my breath.
In company level engagements there is quite a lot of manpower tied up in heavy weapons crews and in a 1:1 game you ought to get more out of these guys than you did in CMx1.
This reminded me about one thing that always annoyed me a bit about CMx1 : HMG teams were somewhat of a liability, especially on the defense. You don't need a whole section to man a heavy machine gun in a static position, especially when the extra men don't actually do any kind of fighting. No SMG or rifle fire on enemies trying to flank the position, no use of grenades.
The fact that the extra men in the section didn't do any fighting made MGs somewhat too easy to flank and take out IMO. Basically you have 4 guys there who do nothing but wait to become casualties.
And of course any kind of HE fire and your HMG section would be toast as they couldn't abandon their weapon.
I'm hoping we'll see better modelling of this in CM:BN, with the ammo bearers fighting properly as riflemen. Abandonment and recrewing would be a great bonus, but I'm not holding my breath.
In company level engagements there is quite a lot of manpower tied up in heavy weapons crews and in a 1:1 game you ought to get more out of these guys than you did in CMx1.