nathan brown
Infrequent Flyer
After playing for years...I found a rule the other day and tried a 'pluck' as we call it around Hull Down to turn a hit into a miss...but I feel guilty that I got it wrong and anyway I need to clarify for my playing group going forward.
Somewhere in dem rules D4.x??? (NRBH - work you know!!) there is is a concept where if you are hull down you can claim either hull down or the +2 tem vs direct fire (example: AP shots trying to kill my AFV.
At what point does this work? - do you get the best of both worlds? - ie wait for the shot and then decide based on whether it turns hit into miss
or
Before the shot I chose the option
What about multiple shots - do you chose before each shot from that enemy unit - or do you chose once
what about if a different unit fires at you?- does a previous choice lock you in
(Please refrain from rubbing in us missing this simple issue - if indeed we have - but as comment assuming I got the concept right - its going to slow the game down a little when being fired on unless you get best of both worlds)
Somewhere in dem rules D4.x??? (NRBH - work you know!!) there is is a concept where if you are hull down you can claim either hull down or the +2 tem vs direct fire (example: AP shots trying to kill my AFV.
At what point does this work? - do you get the best of both worlds? - ie wait for the shot and then decide based on whether it turns hit into miss
or
Before the shot I chose the option
What about multiple shots - do you chose before each shot from that enemy unit - or do you chose once
what about if a different unit fires at you?- does a previous choice lock you in
(Please refrain from rubbing in us missing this simple issue - if indeed we have - but as comment assuming I got the concept right - its going to slow the game down a little when being fired on unless you get best of both worlds)