I was thinking the same thing, Mike!
The end of my first full CG experience has me fired up for ASL! It's similar to how I feel after a tourney, where it leaves me wanting to do more tourneys, and more ASL in general.
Totally. It was a great ASL experience. Alas, I took down the boards and counters last night and vacuumed a year and a half's worth of pretzel crumbs from the table tonight.
Keep checking in to the thread. There's going to be some analysis posted as well as some of the final play. We discussed some of it Tuesday night but there were some interesting revelations. Here are some spoilers:
-the Germans purchased the last of their infantry in 23N. There was no one left. The Soviets had 3x Rifle Co and 2x Storm pltns remaining. There's a lot to be talked about re infantry strength
-idle/attack chit decision making
-reinforcement group choices
-what to do/don't do when you are backed up against the Volga.
I was thinking while driving home today there's probably enough data collected to draft a good article. I need to sort thru it b/f I'll know for sure.
I thought we would've made it one more scenario but I was a bit too aggressive in turn 5 and left the pier unguarded. I picked the wrong day to start rolling cr@ppy. I'll also note that if the set DC in DD32 cellar had detonated and leveled that hex as we intended we'd still be playing. Cest la guerre...details soon.