Siberian HEAT
Member
Was thinking it is time for everyone and get together and come up with a list of house rules you may or may not use in this scenario. Once we have them all in one place it will be much easier when you sit down with an opponent and agree which ones to use. I'll post in the TOAW HQ section when we have a complete (or nearly so) list.
Here are a few to get us started.
Flying HQs... Airbase to airbase only, and Student HQ anywhere?
Supply drain attacks - first attack on a given hex always open, but the 1:3 ration after that?
Neutral air to rest
Neutral nations not allowed to move their armies and reinforcements until at war; neutral majors may redeploy, but no 'scouting' with navies even if transporting units
No naval blockaded of Malta with 'neutral' navies that can't be attacked
Italy can move units within her borders and also to North Africa
ANY assault on Matla (and other such places) must cover the sea road with a navy, embarked HQ, etc. to prevent a cheap retreat
Gentleman's rule; we won't attempt much in the way of gamey tactics? Such as taking 20 fortified points of Brits out of Gibraltar with 1/3 of a brigade repeatedly, of Vichy French, etc?
No Allied units should be in the USSR at all / or completely free deployment
Amphibious landings in non port hexes? Yes or no?
No disbands.
Minors must stick to their outlined boundaries
Nations in 'deaththroes' may attack at will; ie - no ratio restrictins, etc. (Deaththroes being deinfed as their capital captured, or surrender conditions met)
If Russia falls, all 'Allies in Russia' restrictions are lifted.
Allow surrender or play until the end of scenario?
Entrench anywhere you like, but not just for the sake of entrenching
Entrench only along rivers, or in/around cities.
Entrench anywhere within 2 hexes of enemy units.
Here are a few to get us started.
Flying HQs... Airbase to airbase only, and Student HQ anywhere?
Supply drain attacks - first attack on a given hex always open, but the 1:3 ration after that?
Neutral air to rest
Neutral nations not allowed to move their armies and reinforcements until at war; neutral majors may redeploy, but no 'scouting' with navies even if transporting units
No naval blockaded of Malta with 'neutral' navies that can't be attacked
Italy can move units within her borders and also to North Africa
ANY assault on Matla (and other such places) must cover the sea road with a navy, embarked HQ, etc. to prevent a cheap retreat
Gentleman's rule; we won't attempt much in the way of gamey tactics? Such as taking 20 fortified points of Brits out of Gibraltar with 1/3 of a brigade repeatedly, of Vichy French, etc?
No Allied units should be in the USSR at all / or completely free deployment
Amphibious landings in non port hexes? Yes or no?
No disbands.
Minors must stick to their outlined boundaries
Nations in 'deaththroes' may attack at will; ie - no ratio restrictins, etc. (Deaththroes being deinfed as their capital captured, or surrender conditions met)
If Russia falls, all 'Allies in Russia' restrictions are lifted.
Allow surrender or play until the end of scenario?
Entrench anywhere you like, but not just for the sake of entrenching
Entrench only along rivers, or in/around cities.
Entrench anywhere within 2 hexes of enemy units.
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