SamB said:
If the rules state that CE gives you 1/2 MP on a road ...
...
You get to move at 1/2 MP on a road. A city-road is still a road....
Sam
I have no problem with what you're saying. However, there is some trouble with the mechanics of applying the 1/2 MP Road Rate to a Narrow Street.
NRBH, but I believe the 1/2 MP Road Rate is 1/2 MP for entering a hex while crossing a road hexside. VBM is a little bit different mechanic; you travel
along the hexside, rather than cross it.
But perhaps the biggest stumbling block is how one would expend "half the normal Bypass MP". "Normally", there isn't a road involved. "Normally", the non-obstacle portion is Open Ground.
As Ole Boe said, the road is the non-obstacle terrain. What
is the "normal Bypass MP" for a road, assuming a BU vehicle? Well?
There isn't one, because it's never been encountered before. Now, we know what the "normal" MP rate is for a Road... I guess that would be doubled for Bypass, but we have to extrapolate that.
The wording in B31.11 is utterly ridiculous. The entire rule talks about a road that exists along a hexside. To state to use the "half the normal Bypass MP"... which we then have to extract by reference to the VBM rules... and thus extrapolate that the "normal Bypass MP"
would be 2 MP for a BU AFV... and then reduced to half that... and then deduced to be 1/2 MP for a CE AFV...
All of this could have been easily stated, and in fewer words, right in B31. The
only "non-obstacle terrain" for a Narrow Street is... THE ROAD. So every movement reference on a Narrow Street should specifically address the road, and not cause one to circumambulate through two chapters to figure it out.
Bah. Another badly worded piece of effluvium. Whatever.
I think I just found my new most annoying rule.
Regards,
Bruce Bakken