It matters in this discussion given the specific prohibition of multiple vehicles sharing a common bypassed hexside, yet it allows for multiple units sharing a common CAFP vertex. Indeed, the precedent of allowing overstacking is there, however, do we have precedent of multiple units in the same Location above the stacking limit, that does not invoke the overstacking rules? You could easily have a situation with 3 vehicles sharing 1 CAFP and no overstacking, which would again, suggest the CAFP view is not as strongly supported.Should that matter? There's precedent for mutiple units occupying the same Location. Shrug?
Good point, BUT that is not part of the on board hex and therefore would be eliminated if it doesn't continue onboard.The point that I was making was that the AFV could bypass L20/L21 in reverse and stop there,
I couldn't tell. I have seen quick responses that didn't make sense to me, and then he reversed it later when it actually went to print. I have also seen responses that after going through the response I have understood the position better and have changed my interpretation to match. In the aggregate, I give him a big thumbs up in dealing with all these esoteric situations and making sense of it all. I believe his steady hand on it has greatly helped keep the game as popular as it is.
I completely agree with your first point. I find myself in the first two categories. However, what attracts me to ASL is not the opportunity to apply math and law to a game, but the opportunity to apply history to a game (to the extent that is even possible). But that's just me.ASL appeals to the complicated mind. Many disciplines find attraction. History buffs, military tacticians, mathematically oriented ventures, and legalistic application of rules to situations.