radsty
Member
Grebbe Hill, Holland, 13 May 1940: Dan Cunningham's Dutch put up a determined defense, but David Langer's Germans eeked out a win by grabbing the needed fourth and final victory building in the last turn (of ASL 143: Grebbe End). The Dutch began the scenario defending a wood's line as the Germans approached, then falling back in good order to some buildings (six buildings in total, of which the Germans had to capture 4 in 5.5 turns). With the Germans now through to the opposite end of the woods and facing the occupied buildings, Dutch Major Landzaat began to direct fire of 2 squads, an HMG and a LMG. Finding ROF to be favorably inclined, they proceeded to provide two German squads the opportunity to sample a broad range of the morale/HoB offerings: first breaking them with one ELR (bummer), then both (!!) squads rolling snake-eyes, battle-hardening and generating a hero (woot!), to finally breaking them again, CR'ing one and killing the hero (awww...) by the time the barrels needed to cool a bit--that was all in one looong fire sequence. Unfortunately for the Major, German MG and small arms fire subsequently found their mark, and the Germans swept into three buildings over a couple of turns, although two could be occupied only after some naaaassty melee (which included one green Dutch squad killing two first line German squads with a single role, but then breaking to small arms fire). In the end, the Major found himself the sole defender of the fourth and final victory building with German squads closing in to finish him, much like the historical end as presented in the scenario description. A tough day in Grebbe Hill.
A big tip-of-the-hat to Dan who played a great game and was an-all-around fun opponent. Good luck in the future league games!
Cheers,
David
A big tip-of-the-hat to Dan who played a great game and was an-all-around fun opponent. Good luck in the future league games!
Cheers,
David