VASL Freezing on LOS Check

von Marwitz

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lt_steiner and von Martwitz:

Any chance that in those situations there were vehicles or wrecks close to (but not necessarily on the los thread)? There was a bug there due to the requirement that any vehicle hindrance be in the los of both target and source. In certain situations the presence of other vehicles could generate a recursive loop that would eventually end long after everyone had given up. It would be particularly noticeable on long los as it would generate many repeated checks along the entire los string.

This I have fixed in 6.6.2.
Hm... As the issue came up only now and then, I can't tell for sure.

But at least for the last two instances I seem to recall that indeed vehicles were involved. So I think you have pinpointed it!

Kudos to you - this context would never ever have occurred to me.

Cheers,
von Marwitz
 

DougRim

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Hm... As the issue came up only now and then, I can't tell for sure.

But at least for the last two instances I seem to recall that indeed vehicles were involved. So I think you have pinpointed it!

Kudos to you - this context would never ever have occurred to me.

Cheers,
von Marwitz
Kudos, but not to me. Somebody sent me a .vsav file which made it very clear.
 
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