SamB
Shut up and play!
Then look at my five sets of DRs and tell me which ones were generated by hand and which were generated by the Dice Bot.The question remains, however, that given such a flaw indeed exists, will it have an impact on an ASL scenario or CG? I can't answer that one, but annecdotal information and persnal experience suggests that it can.
Much of the discussion was over my head too... But if there is a serious flaw with the dice bot - as many have stated, over and over... then they should be able to look at the sets of DRs and tell me which are not "random".
A game of ASL might have 150-200 DRs, perhaps much less. For the supposed flaw to have an impact on the game it must be apparent in a relatively few DRs.
Odd swings of DRs - 2 followed by 12's. strings of 2's and 3's, etc. can adn DO occure with real dice. Looking at a hundred or two hundred DRs and stating that there is a problem is nothing short of superstition, IMO. Prove me wrong - tell us all which of the sets of DRs are generated by hand.
Sam