When I use the Ctrl (numpad) keys to move, if I move through a hex containing other counters, it picks those up and moves them with the stack I'm moving. Any fix for this or is this known behavior? A search turned up nothing relevant.
so basically, even making sure to turn off 'moving stacks should pick up non-moving pieces;' this still doesn't work for num pad moves, just mouse controlled moves.Whether this is intentional design or not it is how it has been designed in Vasl. The prototype for unit, for each number pad movement direction, has the "Move entire stack" trait checked. So Vasl is working as designed, but whether that is intentional or not I do not know.
I suspect the thought was you could move a squad, and it's CX/SW/etc would go along with it w/o having to be individually selected as well. Having to designate what is moving up-front seems a better design to me.Whether this is intentional design or not it is how it has been designed in Vasl. The prototype for unit, for each number pad movement direction, has the "Move entire stack" trait checked. So Vasl is working as designed, but whether that is intentional or not I do not know.
Thanks for the file, I'll give it a try. I was trying to figure out where this communication glitch was formulating. So you say it's vasl.info?vasl.info thinks the current version of bd03 is "6.4" but then downloads a file that knows it is "6.3". Comic genius. Attached is what is currently downloaded but with the version marked as "6.4". Unzip the .zip and put the bd03 file where it belongs.
I don't know why vasl checks the board version number multiple times for saved games. That would seem to be a defect too.
JR
okay. Well that's good news and I hope they get around to it soon. I did notice we had the same problem with some desert boards at the end of last year, until those got cleaned up, but it was weeks until it was fixed.They are getting ready to push some board updates and missed a step.
Just to be clear, my issue is this:I suspect the thought was you could move a squad, and it's CX/SW/etc would go along with it w/o having to be individually selected as well. Having to designate what is moving up-front seems a better design to me.