Yuri0352
Elder Member
This came up during yesterday's playing of First Bayonet Charge from the Korea module.
I conducted a bayonet charge consisting of a 5-5-7 squad and a 9-1 leader, across an open ground hex and into another open ground hex containing a 4-4-7 squad with a LMG. My intention was to enter the enemy hex during that movement phase. After the Koreans finished their defensive first fire, up to and including TPBF, my squad was broken and the leader was wounded.
My/our question is: after the break/wound results, where are the bayonet charge units considered to be? Are they inside the North Korean 's hex locked in Close Combat or are they considered to be in the last previous hex entered? My quandary was that I was unsure of what actions I could take during the upcoming Rtph. We tried looking for an example within the ASLRB, however we were unsuccessful.
That's what I love about ASL...no matter how long I've been playing, I still find myself stumped by rules which I've forgotten.
Thanks for reading!
I conducted a bayonet charge consisting of a 5-5-7 squad and a 9-1 leader, across an open ground hex and into another open ground hex containing a 4-4-7 squad with a LMG. My intention was to enter the enemy hex during that movement phase. After the Koreans finished their defensive first fire, up to and including TPBF, my squad was broken and the leader was wounded.
My/our question is: after the break/wound results, where are the bayonet charge units considered to be? Are they inside the North Korean 's hex locked in Close Combat or are they considered to be in the last previous hex entered? My quandary was that I was unsure of what actions I could take during the upcoming Rtph. We tried looking for an example within the ASLRB, however we were unsuccessful.
That's what I love about ASL...no matter how long I've been playing, I still find myself stumped by rules which I've forgotten.
Thanks for reading!