Today in ASL I ... (Day to day ASL doings)

klasmalmstrom

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Today in ASL, I tried to jump a Pz-38(t) using Street Fighting with a British 2-3-7 HS and 7-0. Here's how it went:
PAATC-- Pass
CC Roll-- 6,6 (crap!)
Random Selection-- 4,4 (really?)
Wound Survival-- 6 (oh, come on!)
There's actually (IIRC) no Random Selection for Crew Small Arms - all units involved suffer Casualty Reduction.
 

Uncle_Duke

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Chuck Norris can trace LOS through +6 Hindrances

Chuck Norris always has radio contact, and his SRs are always accurate

CC with Chuck Norris is always Hand to Hand

Perry asks Chuck Norris for rules clarifications

Chuck Norris holds AFVs in Melee

Movement ADJACENT to Chuck Norris is always Hazardous

ADJACENT and adjacent are the same to Chuck Norris

WP has to make an NMC when fired into Chuck Norris' hex
 

Old Noob

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Chuck Norris does not rout. He advances in a different direction, towards the enemy.
 

holdit

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The Chuck Norris leader counter is 11-4 and is heroic. And Fanatic. And Berserk.

Board 2 used to consist of one long hill, until it got in the way of Chuck Norris.

One day Chuck Norris strolled from one end of Board 3 to the other while eating cherries. The shellholes are where he spat out the stones.
 

footsteps

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Every Chuck Norris Hit is a Critical Hit.

When Chuck Norris rolls doubles, the enemy Cowers.

When Chuck Norris rolls boxcars, the all the enemy SW break.

Every broken friendly unit that can see Chuck Norris automatically Rallies as Fanatic.

A vehicle carrying Chuck Norris automatically creates Trail Breaks, without Bog rolls.

An unarmed Jeep driven by Chuck Norris will Overrun everything, including (but not limited to) a King Tiger.
 

von Marwitz

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Chuck Norris only has 4MF. But he pays only 1/4MF per Open Ground hex as he moves the globe beneath him.

von Marwitz
 

Houlie

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Chuck Norris can trace LOS through +6 Hindrances

Chuck Norris always has radio contact, and his SRs are always accurate

CC with Chuck Norris is always Hand to Hand

Perry asks Chuck Norris for rules clarifications

Chuck Norris holds AFVs in Melee

Movement ADJACENT to Chuck Norris is always Hazardous

ADJACENT and adjacent are the same to Chuck Norris

WP has to make an NMC when fired into Chuck Norris' hex
Sage words, Geoff. Sage words...
 

Old Noob

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Chuck Norris does not need to declare Hand-to-Hand. He is HAND-TO-HAND!
Chuck Norris does not need to Ford rivers. He freezes them with an icy stare and walks across.
Chuck Norris does not Stray in jungle. It part to let him through.
Chuck Norris does not become Encircled. He encircles the enemy by himself.
Chuck Norris doe not step on AP mines. They scoot away from him.
Chuck Norris does not worry about Snipers. He glares at them through their scope and they cower.
Chuck Norris does not become entangled in Barbed Wire. He snips it with his fingernails.
Chuck Norris does not use a Parachute when Paradropping. He considers it unnecessary.
Chuck Norris does not Wound. he catches the bullet or Shrapnel in mid-air.
Chuck Norris does not need a Roadblock to stop a tank. He is the Roadblock!
Chuck Norris does not Search a Building. He kicks the corner and everybody scurries out of it.
 
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