I agree. I make copies and mark on them when I play. Mark the turns, who I played, who won, etc. Then put it back into the binder. Then as I flip through looking for another scenario, I see which ones I’ve played and recall the memories.I like things the way they are now.
I don't like any of these proposals because:
- QR code for the historical and aftermath.
- Assume: Kindling is NA.
- Remove the Turn Tracker. Just state the number of turns. Use a post-it-note to tally.
That's a beautiful collection, pure hard core ASL pornIt's a fair point, but my ASL collection already has a giant footprint in my household.
White binders are AH/MMP scenarios and the main ASLRB. Colored binders are additional rule chapters, TPP stuff, and HASL.
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Gotta keep the boxes, some for storage, some as weird trophies.
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Large DASL/HASL boxes are in another room. The cardboard tubes are George Kelln rolled maps.
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Can't throw out the originals. Some for storage, some as even weirder trophies, like the two purple boxtops.
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Magazine collection. Not all related to ASL, but the double wide has my GENERALs - only reason I bought them was because every issue seemed to have a scenario, an ASL Clinic, or something else ASL related in it.
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OK. Those were brainstorming ideas to free us some space on a card.I don't like any of these proposals because:
1. The historical summary paragraph(s) and accompanying photographs are (for me) the most interesting and physically attractive
features in the scenario card. Substituting a QR code for these features not only ensures a bland appearance for the card, but
also assumes that each player owns a smart phone or similar electronic device. Some of us don't play ASL on VASL for the
simple reason that we do not enjoy looking at screens for an extended period of time. As a fellow Californian, I have recently
come to realize that the availability of electricity is not always guaranteed.
2. As my old Senior DI used to say, "Assumption is the mother of all Foul-Ups". (self-edited for content).
3. I cannot see any advantage to eliminating the most useful and commonly referred to item on the card, the Turn Tracker. And to
do so would only cause bothersome written side records. Don't forget to draw or write in to your self-designed turn record the
symbols for entering reinforcements and LV changes if any.
As always, YMMV. .
You COULD do it like programming one of those computers they had on the Apollo spacecraft - VERB23, NOUN12, VERB17 .... Under VC on the printed card you have "VC23" and then you have to flip to the "VC book" to figure out which one it is. In the OB, you just list the vehicle numbers. "5 X US12" etc.We've come a long way from TWO scenarios per single side of paper.
Because scenario designers like to have their "elements of..." setup on the west and "elements of..." setup on the east. That's what takes up alot the space. And two AFV with no AAMG and one more with an AAMG... /rageWe've come a long way from TWO scenarios per single side of paper.
None rapidly spring to mind (but at my age nothing springs to mind too often).You COULD do it like programming one of those computers they had on the Apollo spacecraft - VERB23, NOUN12, VERB17 .... Under VC on the printed card you have "VC23" and then you have to flip to the "VC book" to figure out which one it is. In the OB, you just list the vehicle numbers. "5 X US12" etc.
I'm pretty sure there are good reasons we don't do it that way though.