So I am curious. Imagine an "average" Third Party Publisher in terms of size and, perhaps more importantly, number of associates of that TPP who are willing to playtest for it.
What rate of publication for that publisher would make you start to wonder if its goals were beginning to outstrip its realistic ability to fully playtest and develop its products?
Would more than one product per year start having you a bit concerned? (that is when I personally tend to start having doubts)
More than two products a year?
Do you think a TPP can actually release three fully developed and playtested products per year?
Do you trust that a TPP that released any number of products per year was fully playtesting and developing them beforehand?
Have you ever thought of any past TPP, "Man, they are releasing too many products too fast for them to really have fully playtested them"?
For clarity and for purposes of this discussion, let's describe a "product" as basically equivalent a scenario pack or scenario map/pack with at least 6 scenarios, a HASL-like product, or a number of newsletters during the course of a year that have a total of at least 8 scenarios in them. Let's not worry about very small products, like equivalents to MMP's "bonus packs."