Sparafucil3
Forum Guru
Aren't you missing a step in there? Once you roll a 6,6 (1/36), you now need to have all them roll the same thing on 6 sided die for random selection. -- jim
Edit to add more: Actually, isn't this all resolved in a single attack? If that's the case, the probability of none breaking (for B12) is 35/36. Once you have rolled the twelve, then you have to have all the weapons involved roll the same dr for Random selection. Perhaps I missed something up thread. I can't be bothered to go back and read it all.
Edit to add more: Actually, isn't this all resolved in a single attack? If that's the case, the probability of none breaking (for B12) is 35/36. Once you have rolled the twelve, then you have to have all the weapons involved roll the same dr for Random selection. Perhaps I missed something up thread. I can't be bothered to go back and read it all.
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