The 33 Heroes with a 10-3 get you -3 (10-3), 16 pairs 16*-2 = -32 and the single 0 for a total DRM of -35 if only 1 Location/Level.
Furthermore while Hero's DRMs accumulate across multiple Levels, the Leadership doesn't, only the lowest or none applies. So 3 levels will give you 48 pairs for -96, 3 singles for 0 and 1 Leadership DRM of -3 (despite using 3 10-3s), totalling -99.
So forget the leaders for more than one level/location. 34 Heroes gets you 17 pairs for -34 for a single level. 3 levels gets you the full -102 DRM. With/without a leader you get the same FP, but for more than one location "all Heroes" wins in DRMs.
I still think you could fit more than 5 Heroes and LMGs in the 251/1, I believe 7 for 24 FP from the 251/1.
So for German only, 3* 119 FP + 24 FP = 381. Using a 10-3 in each location won't change the FP, but will reduce the DRM magnitude from -102 to -99.
Correct about the German halftrack. I can fit a combo of 14 effective Heroes/LMG in there.
Well, here comes my final say:
For a Level 2 Building with Ground, 1st, and 2nd Level:
34 Heroes with 17 HMG for 119FP @ -34 DRM
34 Heroes with 17 HMG for 119FP @ -34 DRM
34 Heroes with 17 HMG for 119FP @ -34 DRM
In Bypass a SPW 251/1 halftrtrack with a 3FP AAMG plus loaded with 7x Hero, 7x LMG, using up 14 out of 15 available PP for another 21FP totalling 24FP.
This would yield a grand total of 381FP @ -102.
With Captured Use weaponry:
34 Heroes with 17 captured .50 Cals for 136FP @ -34 DRM
34 Heroes with 17 captured .50 Cals for 136FP @ -34 DRM
34 Heroes with 17 captured .50 Cals for 136FP @ -34 DRM
In Bypass a captured US M3 (HMG) halftrtrack firing through its rear target facing for 20FP plus loaded with 5x Hero, 5x LMG, using up 10 out of 10 available PP for another 15FP totalling 35FP.
This would yield a grand total of 443FP @ -102.
My idea to yet 'up' it was to add a SMC Rider to the halftracks per
"D6.2 RIDERS: Riders are Personnel being transported on the outside of an AFV (or Cavalry or motorcyclists). AFV Riders cannot be used until 1942—and even then only by the Russians. In 1943 and thereafter, all nationalities may use Riders. Riders are limited to tanks (not tankettes), TD, SPA, SPAA, Carriers (limited capacity; 6.81), and Assault Guns. Rider capacity is limited to a maximum of 14 PP (as per 6.1); within those timeframes a vehicle not otherwise granted Rider capability can carry one SMC as a Rider and the two PP he possesses. See A5.5 for equivalents. Rider PP cannot be used to satisfy the ammo PP reduction (C10.13) of any Gun that requires a T# (C10.1) to be transported; therefore, a dm 76-82mm mortar is transported by Riders at its normal five PP cost."
Thus, if the 10-3s would have made a difference, one of them could have been placed as a Rider on the US halftrack laden so far with only 4x Hero & 4x LMG, allowing for a fifth Hero+LMG combo as Passenger to use up the 9th and 10th PP while the 10-3 could have directed everything as a Rider. Placing an extra Hero as a Rider does not change anything because Riders may not use SW and only fire within their normal range.
In case the challenge would have been set at range 4 (and not 6), then the extra Hero Rider with his LMG would have added 1.5FP (halved for being a Rider) and an extra -1 Heroic DRM.
So it seems that the final score is settled at
443FP @ -102.
von Marwitz