Palantir
Member #86
Thats the idea, have a ton of solo content but make some quests require Fellowships- which was the original point of the game to have "fellowships."I am finding now that many of the quests left available to my Level 56 hunter are obnoxiously difficult group quests with mobs of 15,000 HP monsters that can't be soloed.
Interesting idea I like it. That would sure save the game from becoming the WoW copy of having creatures with a million hit points to defeat and the staff having to come up with player skills so they can pump out 10K per hit on it. It will be quite stupid if they have rats and deer wandering around with 20-30K morale, more than the bosses in SoA & Moria have now. {Hey Bob I know we're only 30th level but lets go to Rohan and grab a few rats, we can train them to work for us and use them to invade Carn-Dum...}I would have loved to have seen Rohan added in a system where you enter the area with level 60 character, and start over at 0, or perhaps have a "column shift" or something, and have 60 more levels of vertical movement to play around in.
I'm sure there would be howling from the hardcore number-crunching players but eveyone else would love it. Send that idea to Turbine then they could sell twice the number of stuff in the store without having to make anything new / higher level.