Thunderchief
Elder Member
I'm working on some scenarios for Op Market Garden and Overloon/Venray and nearby areas and am creating some terrain SSRs.
What do you think about these for ease of play and clarity? I want them to be as geoboard and VASL friendly as possible.
1. All Woods are Heavy Brush. Heavy Brush has a +1 tem in addition to normal brush properties. (So a unit firing at another unit in HB with 2 HB between them will have a +3 modifier. Is there a "light woods" SSR somewhere?).
2. All terrain is at level 0. Printed hills have a positive bog modifier determined by the level of the printed hill hex. (So even though all terrain is at level 0, moving into a hex printed as being at level 2 will incurr a +2 bog modifier. Weather for this will be mud).
By the way, I claim sole right to these battles, and demand that everyone immediately stop what they are working on if their work may encroach on my designs in any way.
What do you think about these for ease of play and clarity? I want them to be as geoboard and VASL friendly as possible.
1. All Woods are Heavy Brush. Heavy Brush has a +1 tem in addition to normal brush properties. (So a unit firing at another unit in HB with 2 HB between them will have a +3 modifier. Is there a "light woods" SSR somewhere?).
2. All terrain is at level 0. Printed hills have a positive bog modifier determined by the level of the printed hill hex. (So even though all terrain is at level 0, moving into a hex printed as being at level 2 will incurr a +2 bog modifier. Weather for this will be mud).
By the way, I claim sole right to these battles, and demand that everyone immediately stop what they are working on if their work may encroach on my designs in any way.