bbriley
Member
Hi All,
My brother and I in Ireland have been playing tacops pbem mode and having much fun and thought. Tonight, we thought we'd try network mode. We followed major H's instructions for host and joiner to the letter. We turned off the software firewalls and set up the adsl modem/gateways to allow TCP (instead of UDP) via port 7023 (tacops port) and set the address for that to our internal pc address 198.xxx.xx etc. Then we ascertained our internet IP for the host player and the host could "ping" fine (with either of use hosting - we tried it both ways). The joiner could, however, never find the host! Any ideas here on finding each other via adsl modem/gateway?
Thank you for any help. I am about to give up on playing on network via adsl. Our son tried to host it (demo game, which we still retain for testing) using the settings he uses for Battlefield 1942, but it didn't work for tacops. The host can ping fine - no error, but in all cases the joiner cannot find the host.
My brother and I in Ireland have been playing tacops pbem mode and having much fun and thought. Tonight, we thought we'd try network mode. We followed major H's instructions for host and joiner to the letter. We turned off the software firewalls and set up the adsl modem/gateways to allow TCP (instead of UDP) via port 7023 (tacops port) and set the address for that to our internal pc address 198.xxx.xx etc. Then we ascertained our internet IP for the host player and the host could "ping" fine (with either of use hosting - we tried it both ways). The joiner could, however, never find the host! Any ideas here on finding each other via adsl modem/gateway?
Thank you for any help. I am about to give up on playing on network via adsl. Our son tried to host it (demo game, which we still retain for testing) using the settings he uses for Battlefield 1942, but it didn't work for tacops. The host can ping fine - no error, but in all cases the joiner cannot find the host.
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