MajorH
Member
The TacOps v405_AN update patch has been uploaded to the TacOps support ftp area (which is different from the downloads page at www.battlefront.com). Enter the following URL into the address line of your web browser, exactly as shown.
ftp://TacOps4:isupport@ftp.combatmission.com
The Windows patch is titled "TacOps_405ANu.zip".
The Macintosh patch is titled "TacOps_405ANu.sit".
If you do not see the files then hit the "Refresh" button on your web browser.
A. Download and then Unzip or Unstuff the patch file for your OS.
B. Then read and carefully follow the instructions contained in the file "Instructions & Copyright.txt". This is not an auto installer. You must manually copy/move each file from the patch folder to a precise location in your TacOps 4 folder - so as to replace any files or folders of the same name.
This patch is only for the retail editions of TacOps v403 through v405AM. Do not apply this patch package to TacOps v3.x or to any military version of TacOps - permanent damage will result. This patch is comprehensive for TacOps v403 through v405AM so there is no need to retain or install any previous patch.
Below are the changes that have been made to the TacOps4 program since the last patch (v405AM).
- - - -
v405AN
Developer initiative and user requests. Added 130 new unit types to the v4 database. See list below.
User request. Helicopters with a turning rotors footprint of 15 meters or less can now land in town terrain.
Hobby user request. An infantry unit that is capable of providing an artillery direction bonus, such as FSCE FOO Team, FSCE Forward Observer Team, or FSCE COLT Team, can now provide its bonus while inside of a vehicle as well as when dismounted. Previously such units had to be dismounted in order to provide their artillery direction bonus.
Hobby user request. Changed the Front/Side/Rear armor values for the T84 and T90 tanks as follows. Changed T84 from KE 525/180/100 and CE 950/195/100 to KE 846/200/100 and CE 1270/220/100. Changed T90 from KE 810/190/100 and CE 1120/205/100 to KE 810/200/100 and CE 1250/220/100.
Backfitted from TacOpsMC v5. The unit type names in the selection lists in the Add One Unit window can now be optionally filtered so as to show only the following types of units to the user: aircraft only, amphibious only, APCs only, artillery/mortar only, ATGMs only, boats/ships only, engineer items only, infantry only (dismounted personnel), SAMs only, tanks only, tracked vehicles only, or wheeled vehicles only. The Unit Data Base Report Window can also now be optionally filtered in the same way.
Backfitted from TacOpsMC v5. Added the unit type "US Inf, Casualty". The casualty unit type is immobile, unarmed, and can represent 1 to 15 personnel. It can be picked up and transported by any friendly unit that can carry personnel. It can not spot/reveal enemy units. It can not be fired on with direct fire but can be inadvertently harmed by airstrikes and indirect fire. A casualty marker will be automatically removed from play as "captured" if the center point of a qualified hostile unit is located within 50 meters of its center point at the end of any combat/movement phase. The hostile unit must be stationary, have no pending orders, and must be a ground unit or a landed transport helicopter. The program does not currently generate casualty markers as a result of combat - they must be manually placed by the umpire or scenario designer by use of the "Options/Add One Unit" menu item. The computer opponent (AI) in a solitaire game will normally ignore casualty icons but may coincidentally capture them if one of its units happens to end the turn within 50 meters.
Backfitted from TacOpsMC v5. Added a special bomb marker named "Demolition Charge" for various uses including the destruction of bridges. This item currently functions exactly the same as "Bomb Portable".
Backfitted from TacOpsMC v5. Added an "Aircrew" unit type to represent downed aviators for TRAP training. The aircrew marker is armed with one pistol per person and can contain 1 to 15 personnel. It functions as any other dismounted infantry unit type.
Backfitted from TacOpsMC v5. Added an "Aircraft Wreck" unit type to represent downed but not completely destroyed aircraft for TRAP training. Added a span of five generic unit types to represent wreckage with a weight varying from 2 tons through 20 tons: Aircraft Wreck 2tn, Aircraft Wreck 5tn, Aircraft Wreck 10tn, Aircraft Wreck 15tn, and Aircraft Wreck 20tn. The width and length of each aircraft wreck increases with the weight. Aircraft wrecks do not spot. They can be transported by appropriate vehicles or helicopters. They can be destroyed by friendly indirect fire but not by friendly direct fire. They can be destroyed by enemy direct fire, enemy indirect fire, and by friendly or enemy bomb portable, bomb transportable, or demolition charge.
Developer initiative. Added UK item filter to Unit Data Base Window, Weapon Data Base Window, Add One Unit Window, and Change Units Window.
Developer initiative. Added United Kingdom and German features to the "Change Units & Weapons" window.
Developer initiative. Changed M2A2 Bradley IFV (and variants) armor from KE 45/35/20 and CE KE 45/35/20 to KE 66/55/26 and CE 66/55/26.
Developer initiative. Increased armor from KE 45/35/20 and CE KE 45/35/20 to KE 66/55/26 and CE 66/55/26 for following Bradley variants: M6 Bradley Linebacker, M2 Bradley AMEV Ambulance, and M7 Bradley FIST.
Developer initiative. Decreased armor for M2 Bradley AMTV to 16/16/16.
Developer initiative/user request. Removed amphibious capability from all Bradley APCs and Bradley based variant vehicles in TacOps.
Bug Fix. The program failed to erase a unit's optional text name from the map when the unit was manually loaded onto an APC during the orders phase.
Developer initiative and user requests. Added the following 130 unit types.
Bug Fix. During the setup turn only, the line of sight tool cursor sometimes failed to change to gray when passing the current visibility limit as specified by the current scenario or user preferences setting.
Bug Fix. The following "civilian" unit types are armed with concealed pistols: Civil x1 w Pistol, Civil x5 w Pistol, and Civil x10 w Pistol. The program would wrongly reveal the pistols if a player of a different force color right clicked on one of these unit markers and selected "Info".
Developer initiative and user requests. Added the following 130 unit types to the v4 database.
AU/NZ APC, ASLAV-A Ambulance
AU/NZ APC, ASLAV-C Command
AU/NZ APC, ASLAV-CS Combat Support
AU/NZ APC, ASLAV-F Fitter
AU/NZ APC, ASLAV-PC
AU/NZ APC, NZLAVIII ISC
AU/NZ ATGM, Javelin Team P2
AU/NZ FSCE, FOO Team P3
AU/NZ FSCE, JOST P4
AU/NZ Helo, Tiger ARH
AU/NZ Helo, UH1H Gunship
AU/NZ Howitzer, Towed 155mm FH2000
AU/NZ Inf, AGL MK19 Team P3
AU/NZ Inf, MG 5.56 Team P2
AU/NZ Inf, MG 50cal Team P3
AU/NZ Inf, MG 7.62 Team P2
AU/NZ Inf, Rifles x 2 P2
AU/NZ Inf, Rifles x 4 P4
AU/NZ Inf, Section P6
AU/NZ Inf, Section P8
AU/NZ Inf, Section P9
AU/NZ Inf, Team w LMG + M203 P4
AU/NZ Inf, Team w LMG P4
AU/NZ LUV, LOV MV-A Ambulance
AU/NZ LUV, LOV MV-C Command
AU/NZ LUV, LOV MV-GS
AU/NZ LUV, LOV MV-GS + AGL
AU/NZ LUV, LOV MV-GS + HMG
AU/NZ LUV, LOV MV-GS(A) + AGL
AU/NZ LUV, LOV MV-GS(A) + HMG
AU/NZ LUV, LOV MV-GS(A) + LMG
AU/NZ LUV, LOV MV-S Shelter
AU/NZ LUV, LOV MV-SO AGL
AU/NZ LUV, LOV MV-SO HMG
AU/NZ RECV, ASLAV-25 Recce
AU/NZ RECV, ASLAV-S Surveillance
AU/NZ RECV, NZLAVIII Surveillance
AU/NZ RV, ASLAV-R Recovery Vehicle
AU/NZ RV, NZLAVIII Recovery
AU/NZ SAM, Mistral Team P4
AU/NZ SAM, Rapier Towed
AU/NZ SAM, RBS70 Team P2
AU/NZ Truck, Cargo U1700L
AU/NZ Truck, Cargo U1700L + HMG
AU/NZ Truck, Cargo U1700L + LMG
GM APC, Wiesel Ambulance
GM APC, Wiesel Command
GM APC, Wiesel ISC
GM ATGMV, Wiesel TOW
GM FSV, Wiesel MK20
GM Mortar, Carrier 120mm Wiesel
GM SAMV, Ozelot Stinger
OP AAA, SP 20mm BOV3
OP AAA, SP 30mm BOV30
OP AAA, SP 57mm ZSU-57-2
OP APC, BOVM
OP APC, BRDM1
OP APC, BTR152
OP APC, BTR40
OP APC, BTR50
OP APC, M60P
OP APC, M60PB
OP APC, M80
OP ATGMV, BOV1
OP ATGMV, BRDM1-AT
OP ATGMV, M80ALT
OP Mortar, Carrier 82mm M60
OP Tank, M84
OP Tank, M84A
OP Tank, PT76
OP Tank, T34/85
OP Tank, T54
UK APC, CVRT Samaritan Amb
UK APC, CVRT Spartan
UK APC, CVRT Sultan Command
UK APC, FV432
UK APC, FV432 Ambulance
UK APC, FV436 Command
UK APC, Warrior Command++
UK APC, Warrior IFV
UK APC, Warrior IFV+
UK APC, Warrior IFV++
UK APC, Warrior Repair
UK APCW, SAXON
UK ATGM, Milan P2
UK ATGMV, CVRT Striker
UK FSCV, Warrior OPV++
UK Howitzer, SP 155mm AS90
UK Inf, HQ Command [-] P4
UK Inf, HQ Command P8
UK Inf, Section P8
UK Inf, Team P4
UK Mortar, Carrier 81mm FV432
UK RECV, CVRT Sabre Recce
UK RECV, Scimitar Recce
UK RECV, Scimitar Recce+
UK RV, Challenger ARRV
UK RV, CVRT Samson Recovery
UK RV, Warrior Recovery
UK SAMV, Stormer Starstreak
UK Tank, Challenger 1 Mk2
UK Tank, Challenger 1 Mk3
UK Tank, Challenger 2
UK Tank, Chieftain Mk12
UK Tank, Chieftain Mk5
US Aircraft Wreck 10tn
US Aircraft Wreck 15tn
US Aircraft Wreck 20tn
US Aircraft Wreck 2tn
US Aircraft Wreck 5tn
US Aircrew P1
US APC, M2A3 Bradley ENG+
US APC, M2A3 Bradley IFV+
US APC, M3A3 Bradley CFV+
US Boat, Rigid Raider
US Demolition Charge P1
US Helo, AH6 MG
US Helo, AH6 MG + ATGM
US Helo, AH6 MG + Rocket
US Helo, MH6
US Helo, MH60
US Helo, MH60 DAP CS
US Helo, MH60 DAP GS
US Helo, MH60 DAP MR
US Inf, Casualty P1
US Inf, LRASS Team
US Inf, Sniper Team Heavy P2
US MCV, Armored Breaching Vehicle
US RECV, HMMWV LRASS
US RECV, Prophet SIGINT/EW
- - - -
ftp://TacOps4:isupport@ftp.combatmission.com
The Windows patch is titled "TacOps_405ANu.zip".
The Macintosh patch is titled "TacOps_405ANu.sit".
If you do not see the files then hit the "Refresh" button on your web browser.
A. Download and then Unzip or Unstuff the patch file for your OS.
B. Then read and carefully follow the instructions contained in the file "Instructions & Copyright.txt". This is not an auto installer. You must manually copy/move each file from the patch folder to a precise location in your TacOps 4 folder - so as to replace any files or folders of the same name.
This patch is only for the retail editions of TacOps v403 through v405AM. Do not apply this patch package to TacOps v3.x or to any military version of TacOps - permanent damage will result. This patch is comprehensive for TacOps v403 through v405AM so there is no need to retain or install any previous patch.
Below are the changes that have been made to the TacOps4 program since the last patch (v405AM).
- - - -
v405AN
Developer initiative and user requests. Added 130 new unit types to the v4 database. See list below.
User request. Helicopters with a turning rotors footprint of 15 meters or less can now land in town terrain.
Hobby user request. An infantry unit that is capable of providing an artillery direction bonus, such as FSCE FOO Team, FSCE Forward Observer Team, or FSCE COLT Team, can now provide its bonus while inside of a vehicle as well as when dismounted. Previously such units had to be dismounted in order to provide their artillery direction bonus.
Hobby user request. Changed the Front/Side/Rear armor values for the T84 and T90 tanks as follows. Changed T84 from KE 525/180/100 and CE 950/195/100 to KE 846/200/100 and CE 1270/220/100. Changed T90 from KE 810/190/100 and CE 1120/205/100 to KE 810/200/100 and CE 1250/220/100.
Backfitted from TacOpsMC v5. The unit type names in the selection lists in the Add One Unit window can now be optionally filtered so as to show only the following types of units to the user: aircraft only, amphibious only, APCs only, artillery/mortar only, ATGMs only, boats/ships only, engineer items only, infantry only (dismounted personnel), SAMs only, tanks only, tracked vehicles only, or wheeled vehicles only. The Unit Data Base Report Window can also now be optionally filtered in the same way.
Backfitted from TacOpsMC v5. Added the unit type "US Inf, Casualty". The casualty unit type is immobile, unarmed, and can represent 1 to 15 personnel. It can be picked up and transported by any friendly unit that can carry personnel. It can not spot/reveal enemy units. It can not be fired on with direct fire but can be inadvertently harmed by airstrikes and indirect fire. A casualty marker will be automatically removed from play as "captured" if the center point of a qualified hostile unit is located within 50 meters of its center point at the end of any combat/movement phase. The hostile unit must be stationary, have no pending orders, and must be a ground unit or a landed transport helicopter. The program does not currently generate casualty markers as a result of combat - they must be manually placed by the umpire or scenario designer by use of the "Options/Add One Unit" menu item. The computer opponent (AI) in a solitaire game will normally ignore casualty icons but may coincidentally capture them if one of its units happens to end the turn within 50 meters.
Backfitted from TacOpsMC v5. Added a special bomb marker named "Demolition Charge" for various uses including the destruction of bridges. This item currently functions exactly the same as "Bomb Portable".
Backfitted from TacOpsMC v5. Added an "Aircrew" unit type to represent downed aviators for TRAP training. The aircrew marker is armed with one pistol per person and can contain 1 to 15 personnel. It functions as any other dismounted infantry unit type.
Backfitted from TacOpsMC v5. Added an "Aircraft Wreck" unit type to represent downed but not completely destroyed aircraft for TRAP training. Added a span of five generic unit types to represent wreckage with a weight varying from 2 tons through 20 tons: Aircraft Wreck 2tn, Aircraft Wreck 5tn, Aircraft Wreck 10tn, Aircraft Wreck 15tn, and Aircraft Wreck 20tn. The width and length of each aircraft wreck increases with the weight. Aircraft wrecks do not spot. They can be transported by appropriate vehicles or helicopters. They can be destroyed by friendly indirect fire but not by friendly direct fire. They can be destroyed by enemy direct fire, enemy indirect fire, and by friendly or enemy bomb portable, bomb transportable, or demolition charge.
Developer initiative. Added UK item filter to Unit Data Base Window, Weapon Data Base Window, Add One Unit Window, and Change Units Window.
Developer initiative. Added United Kingdom and German features to the "Change Units & Weapons" window.
Developer initiative. Changed M2A2 Bradley IFV (and variants) armor from KE 45/35/20 and CE KE 45/35/20 to KE 66/55/26 and CE 66/55/26.
Developer initiative. Increased armor from KE 45/35/20 and CE KE 45/35/20 to KE 66/55/26 and CE 66/55/26 for following Bradley variants: M6 Bradley Linebacker, M2 Bradley AMEV Ambulance, and M7 Bradley FIST.
Developer initiative. Decreased armor for M2 Bradley AMTV to 16/16/16.
Developer initiative/user request. Removed amphibious capability from all Bradley APCs and Bradley based variant vehicles in TacOps.
Bug Fix. The program failed to erase a unit's optional text name from the map when the unit was manually loaded onto an APC during the orders phase.
Developer initiative and user requests. Added the following 130 unit types.
Bug Fix. During the setup turn only, the line of sight tool cursor sometimes failed to change to gray when passing the current visibility limit as specified by the current scenario or user preferences setting.
Bug Fix. The following "civilian" unit types are armed with concealed pistols: Civil x1 w Pistol, Civil x5 w Pistol, and Civil x10 w Pistol. The program would wrongly reveal the pistols if a player of a different force color right clicked on one of these unit markers and selected "Info".
Developer initiative and user requests. Added the following 130 unit types to the v4 database.
AU/NZ APC, ASLAV-A Ambulance
AU/NZ APC, ASLAV-C Command
AU/NZ APC, ASLAV-CS Combat Support
AU/NZ APC, ASLAV-F Fitter
AU/NZ APC, ASLAV-PC
AU/NZ APC, NZLAVIII ISC
AU/NZ ATGM, Javelin Team P2
AU/NZ FSCE, FOO Team P3
AU/NZ FSCE, JOST P4
AU/NZ Helo, Tiger ARH
AU/NZ Helo, UH1H Gunship
AU/NZ Howitzer, Towed 155mm FH2000
AU/NZ Inf, AGL MK19 Team P3
AU/NZ Inf, MG 5.56 Team P2
AU/NZ Inf, MG 50cal Team P3
AU/NZ Inf, MG 7.62 Team P2
AU/NZ Inf, Rifles x 2 P2
AU/NZ Inf, Rifles x 4 P4
AU/NZ Inf, Section P6
AU/NZ Inf, Section P8
AU/NZ Inf, Section P9
AU/NZ Inf, Team w LMG + M203 P4
AU/NZ Inf, Team w LMG P4
AU/NZ LUV, LOV MV-A Ambulance
AU/NZ LUV, LOV MV-C Command
AU/NZ LUV, LOV MV-GS
AU/NZ LUV, LOV MV-GS + AGL
AU/NZ LUV, LOV MV-GS + HMG
AU/NZ LUV, LOV MV-GS(A) + AGL
AU/NZ LUV, LOV MV-GS(A) + HMG
AU/NZ LUV, LOV MV-GS(A) + LMG
AU/NZ LUV, LOV MV-S Shelter
AU/NZ LUV, LOV MV-SO AGL
AU/NZ LUV, LOV MV-SO HMG
AU/NZ RECV, ASLAV-25 Recce
AU/NZ RECV, ASLAV-S Surveillance
AU/NZ RECV, NZLAVIII Surveillance
AU/NZ RV, ASLAV-R Recovery Vehicle
AU/NZ RV, NZLAVIII Recovery
AU/NZ SAM, Mistral Team P4
AU/NZ SAM, Rapier Towed
AU/NZ SAM, RBS70 Team P2
AU/NZ Truck, Cargo U1700L
AU/NZ Truck, Cargo U1700L + HMG
AU/NZ Truck, Cargo U1700L + LMG
GM APC, Wiesel Ambulance
GM APC, Wiesel Command
GM APC, Wiesel ISC
GM ATGMV, Wiesel TOW
GM FSV, Wiesel MK20
GM Mortar, Carrier 120mm Wiesel
GM SAMV, Ozelot Stinger
OP AAA, SP 20mm BOV3
OP AAA, SP 30mm BOV30
OP AAA, SP 57mm ZSU-57-2
OP APC, BOVM
OP APC, BRDM1
OP APC, BTR152
OP APC, BTR40
OP APC, BTR50
OP APC, M60P
OP APC, M60PB
OP APC, M80
OP ATGMV, BOV1
OP ATGMV, BRDM1-AT
OP ATGMV, M80ALT
OP Mortar, Carrier 82mm M60
OP Tank, M84
OP Tank, M84A
OP Tank, PT76
OP Tank, T34/85
OP Tank, T54
UK APC, CVRT Samaritan Amb
UK APC, CVRT Spartan
UK APC, CVRT Sultan Command
UK APC, FV432
UK APC, FV432 Ambulance
UK APC, FV436 Command
UK APC, Warrior Command++
UK APC, Warrior IFV
UK APC, Warrior IFV+
UK APC, Warrior IFV++
UK APC, Warrior Repair
UK APCW, SAXON
UK ATGM, Milan P2
UK ATGMV, CVRT Striker
UK FSCV, Warrior OPV++
UK Howitzer, SP 155mm AS90
UK Inf, HQ Command [-] P4
UK Inf, HQ Command P8
UK Inf, Section P8
UK Inf, Team P4
UK Mortar, Carrier 81mm FV432
UK RECV, CVRT Sabre Recce
UK RECV, Scimitar Recce
UK RECV, Scimitar Recce+
UK RV, Challenger ARRV
UK RV, CVRT Samson Recovery
UK RV, Warrior Recovery
UK SAMV, Stormer Starstreak
UK Tank, Challenger 1 Mk2
UK Tank, Challenger 1 Mk3
UK Tank, Challenger 2
UK Tank, Chieftain Mk12
UK Tank, Chieftain Mk5
US Aircraft Wreck 10tn
US Aircraft Wreck 15tn
US Aircraft Wreck 20tn
US Aircraft Wreck 2tn
US Aircraft Wreck 5tn
US Aircrew P1
US APC, M2A3 Bradley ENG+
US APC, M2A3 Bradley IFV+
US APC, M3A3 Bradley CFV+
US Boat, Rigid Raider
US Demolition Charge P1
US Helo, AH6 MG
US Helo, AH6 MG + ATGM
US Helo, AH6 MG + Rocket
US Helo, MH6
US Helo, MH60
US Helo, MH60 DAP CS
US Helo, MH60 DAP GS
US Helo, MH60 DAP MR
US Inf, Casualty P1
US Inf, LRASS Team
US Inf, Sniper Team Heavy P2
US MCV, Armored Breaching Vehicle
US RECV, HMMWV LRASS
US RECV, Prophet SIGINT/EW
- - - -