Will Fleming
Senior Member
Basically, can cavalry swim in this scenario?
A21.41 FORDING: Fording may be attempted by Infantry/Cavalry only in river hexes defined as both fordable and non-frigid. Pushing motorcycles/Guns is not allowed while fording. Entrance of such a hex costs the unit's entire MF allotment and is considered Hazardous Movement for as long as the unit is in that hex. There is no penalty for leaving a Water Obstacle hex other than the doubling of MF for each higher elevation entered [EXC: Abrupt Elevation Change; 10.5]. Fording units may not move upstream directly against a heavy current. Fording units are immune to Pin effects. A Water Obstacle cannot be entered (via fording) during the APh, but can be left in the APh. Mortars, MMG, and HMG must be dm to be portaged by fording Infantry/Cavalry.
E6.5 CAVALRY: Cavalry may swim using the same rules with the following exceptions: Cavalry do not require a TC to attempt to swim, are not represented as Unarmed units, retain their full CC FP but cannot otherwise fire, cannot enter the water from a Location that would require a MC, and cannot use rafting. Cavalry may carry up to their IPC while swimming.
I guess is E6 optional or is it always 'enabled' but most importantly, is this scenario meant to allow horses to swim?
A21.41 FORDING: Fording may be attempted by Infantry/Cavalry only in river hexes defined as both fordable and non-frigid. Pushing motorcycles/Guns is not allowed while fording. Entrance of such a hex costs the unit's entire MF allotment and is considered Hazardous Movement for as long as the unit is in that hex. There is no penalty for leaving a Water Obstacle hex other than the doubling of MF for each higher elevation entered [EXC: Abrupt Elevation Change; 10.5]. Fording units may not move upstream directly against a heavy current. Fording units are immune to Pin effects. A Water Obstacle cannot be entered (via fording) during the APh, but can be left in the APh. Mortars, MMG, and HMG must be dm to be portaged by fording Infantry/Cavalry.
E6.5 CAVALRY: Cavalry may swim using the same rules with the following exceptions: Cavalry do not require a TC to attempt to swim, are not represented as Unarmed units, retain their full CC FP but cannot otherwise fire, cannot enter the water from a Location that would require a MC, and cannot use rafting. Cavalry may carry up to their IPC while swimming.
I guess is E6 optional or is it always 'enabled' but most importantly, is this scenario meant to allow horses to swim?