Re: Suicide Creek Scenarios and Pillboxes
According to Z4.2 (Strategic Location), jungle-debris and stream-jungle hexes are strategic locations. According to SC3.1, stream-jungle debris is treated as jungle-debris except as stated otherwise. That seems to make them strategic locations as well.
Q1: are stream-jungle debris hexes strategic locations?
In the illustrated situation (yellow for no-man's land, white for unknown type) the hexes I show as "unknown type" cannot be uncontrolled territory nor no-man's land as they are strategic locations, nor are they part of Setup Areas per Z4.2 (Strategic Location). By 4.7052, if a path can't be traced through "contiguous, Enterable, Uncontrolled-Territory/friendly-Setup-Area Locations to an Eligible Entry Area," that Setup Area is isolated.
Is Setup Area N11 isolated?
If it is isolated, per 4.7061 any escape has to be done through a path of "Uncontrolled Territory/enemy-Setup Area Locations." M12 is not a friendly setup area, and N12/O13 are not enemy-Setup Areas. Can Japanese escape through M12 (or N12)?
If it is not isolated, per 4.713 units may shift through paths of "Uncontrolled Territory/friendly-Setup-Area/Eligible-Entry-Area hexes." May units in the Japanese Setup Area north of the stream shift through hex M12?
Since the stream hex M12 is not friendly setup area and does not seem to be one of the types listed on the "not in friendly setup area" chart after 4.7056, there isn't any rule on what happens to a unit that ends the scenario in that hex. If a unit ends the scenario in M12, is it retained in an adjacent setup area? Is it required to escape? Can it optionally escape? Can it remain in that hex for the next CG date?
Assuming there is an American unit south of the stream that needs to escape, can it escape through Japanese-controlled jungle-stream or jungle-debris-stream hexes? Can American units shift through such hexes?
View attachment 53852
JR