Lord_Valentai
Member
So I came to a rather obvious (in hindsight) realisation yesterday; pike blocks negate cavalry charge regardless of facing.
To me, this was a little strange. Pike blocks are not Napoleonic squares which are essentially immobile formations which face every direction. Rather, they are formations of men using heavy and unwieldy pikes which cannot turn quickly, and are liable to panic if flanked.
Furthermore, in game terms, the blocks cannot fire in every direction like squares, and have a penalty if attacked from the rear.
Therefore I suggest that pike blocks lose their ability to negate cavalry charges when charged from the rear. The could also be driven from the hex in question if they lose the combat.
Naturally if there was one unit in block facing one direction and another towards the cavalry the negation would still occur.
Historical examples of this have occurred; such as in the English Civil War where charging cavalry of Cromwell’s was able to decimate the Royalist forces at Nasby and Marston Moor from behind.
In the Ren period, from what I’ve seen, Coutras was an example of the Huguenot cavalry charging in and breaking infantry from the flanks and rear.
The main reason for this though is mainly gameplay. As it is, melee cavalry have astonishingly little they can do. Since they are worth so many VPs it’s barely worth using them at all, and aside from driving off other cavalry they have little else they can do against a block heavy enemy. This would help change that by emphasising the weakness of block formations and giving cavalry a chance to break up infantry forces in certain situations.
To me, this was a little strange. Pike blocks are not Napoleonic squares which are essentially immobile formations which face every direction. Rather, they are formations of men using heavy and unwieldy pikes which cannot turn quickly, and are liable to panic if flanked.
Furthermore, in game terms, the blocks cannot fire in every direction like squares, and have a penalty if attacked from the rear.
Therefore I suggest that pike blocks lose their ability to negate cavalry charges when charged from the rear. The could also be driven from the hex in question if they lose the combat.
Naturally if there was one unit in block facing one direction and another towards the cavalry the negation would still occur.
Historical examples of this have occurred; such as in the English Civil War where charging cavalry of Cromwell’s was able to decimate the Royalist forces at Nasby and Marston Moor from behind.
In the Ren period, from what I’ve seen, Coutras was an example of the Huguenot cavalry charging in and breaking infantry from the flanks and rear.
The main reason for this though is mainly gameplay. As it is, melee cavalry have astonishingly little they can do. Since they are worth so many VPs it’s barely worth using them at all, and aside from driving off other cavalry they have little else they can do against a block heavy enemy. This would help change that by emphasising the weakness of block formations and giving cavalry a chance to break up infantry forces in certain situations.