morgan kane
Member
A stealthy russian squad in a night scenario rolls 6,6 when making the Movement DR so it strays.
The wdr is a 4 and the first hex it enters is a woods hex. Can the straying squad make a choice to use bypass or not. Or must it move "as far as possible", that is using bypass?
/Morgan
The wdr is a 4 and the first hex it enters is a woods hex. Can the straying squad make a choice to use bypass or not. Or must it move "as far as possible", that is using bypass?
/Morgan