Over the past two and a half years, in between working on more pressing projects, I have been putting together an article on Caves. The rough draft is worked up and is in the hands of some unknowns who are diligently proofing it, finding all my typos, verifying rules references, correcting my grammatical errors. It will most likely get expanded further in details, but as of now it is about twenty five pages long with (IIRC) about twenty graphic examples. How to attack a cave by climbing down from above, by approaching the cave entrance hex with a FT, placing/throwing/setting a DC against a cave, using ordnance, indirect fire, OBA and NOBA, aircraft, flinging monkey poo.....okay, maybe not monkey poo, but it will try to cover everything you ever wanted to know about caves in ASL but were afraid to ask. I'm pushing to include the article in the mag that will come with Peleliu. The mag will also include a battle history, cover the terrain types on the HASL map, and maybe some explanation of design concepts and other goodies. Is that sorta what you were looking for Jackson?