Double Deuce
Forum Conscript
We are officially opening up a SPWAW map contest. The winning map in each category will be used in an upcoming elmination style tournament I am designing for SPWAW (either 8.0 or H2H).
Maps must be submitted to Double Deuce no later than midnight, November 30th, 2003.
Maps can be created in either SPWAW or SPWAWH2H. Maps can be city, jungle, desert, etc and can be historical or non-historical. You can Mountainize, Smoke Machine, and even Mud Machine them using Ectizen's Scenario Designer's Quickies - 2nd Beta. Maps will be categorized by total playing area (total # of hexes). To determine the map size use the following formula (Width * Height = Total Hexes). This total # of hexes determines what category the map will be grouped into.
The 4 categories will be;
SMALL < 4000 total hexes (i.e. 100x40).
MEDIUM < 6000 total hexes (i.e. 100x60).
LARGE < 8000 total hexes (i.e. 100x80).
GIANT > 8000 total hexes (i.e. 100x81+).
A panel of judges will be selected by Double Deuce from WarfareHQ SPWAW Ladder Members who have NOT submitted any maps for the contest. Judging will commence shortly after the submission period ends. Each judge will score every map on a scale of 1-10. The map with the highest average score in each category wins. Maps will be posted to the WarfareHQ Download Section once all judging has been completed for general SPWAW community enjoyment.
Maps must be submitted to Double Deuce no later than midnight, November 30th, 2003.
Maps can be created in either SPWAW or SPWAWH2H. Maps can be city, jungle, desert, etc and can be historical or non-historical. You can Mountainize, Smoke Machine, and even Mud Machine them using Ectizen's Scenario Designer's Quickies - 2nd Beta. Maps will be categorized by total playing area (total # of hexes). To determine the map size use the following formula (Width * Height = Total Hexes). This total # of hexes determines what category the map will be grouped into.
The 4 categories will be;
SMALL < 4000 total hexes (i.e. 100x40).
MEDIUM < 6000 total hexes (i.e. 100x60).
LARGE < 8000 total hexes (i.e. 100x80).
GIANT > 8000 total hexes (i.e. 100x81+).
A panel of judges will be selected by Double Deuce from WarfareHQ SPWAW Ladder Members who have NOT submitted any maps for the contest. Judging will commence shortly after the submission period ends. Each judge will score every map on a scale of 1-10. The map with the highest average score in each category wins. Maps will be posted to the WarfareHQ Download Section once all judging has been completed for general SPWAW community enjoyment.
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