SPECIAL FORCES 2 from HoB

Binko

Senior Member
Joined
Jul 12, 2009
Messages
1,153
Reaction score
274
Location
West Coast
Country
llUnited States
At one time I came up with a simple formula for comparing the "value of goods" of ASL products. It's just an estimating tool, of course, and doesn't get into subjective issues of quality.

$1 a scenario if bundled with maps or other stuff
$1.50 a scenario if only scenarios
$5 a mapboard
10$ a countersheet
$10 a magazine
$5 for detailed rules or other documentation

It tends to work out fairly well.
Action Pack 7 with 10 scenarios and 3 mapboards calculates to $25 and it can be bought on Gamer's Armory for $23.40.
Blood and Jungle with 47 scenarios, 4 countersheets, 3 mapboards, a magazine and rules docs calculates to $118 and can be bought for roughly $100.
Schwerpunkt 16 with 12 scenarios and a magazine calculates to $22 and you can buy it for $23.75

In this case, even being very generous with the 1/4 countersheet, it only calculates out to a value of goods of $21. The additional cost could be called a "sympathy surcharge" due to the demise of HOB.
 

custardpie

Elder Member
Joined
Oct 18, 2008
Messages
6,375
Reaction score
620
Location
Nottingham
Country
llUnited Kingdom
At one time I came up with a simple formula for comparing the "value of goods" of ASL products. It's just an estimating tool, of course, and doesn't get into subjective issues of quality.

$1 a scenario if bundled with maps or other stuff
$1.50 a scenario if only scenarios
$5 a mapboard
10$ a countersheet
$10 a magazine
$5 for detailed rules or other documentation

It tends to work out fairly well.
Action Pack 7 with 10 scenarios and 3 mapboards calculates to $25 and it can be bought on Gamer's Armory for $23.40.
Blood and Jungle with 47 scenarios, 4 countersheets, 3 mapboards, a magazine and rules docs calculates to $118 and can be bought for roughly $100.
Schwerpunkt 16 with 12 scenarios and a magazine calculates to $22 and you can buy it for $23.75

In this case, even being very generous with the 1/4 countersheet, it only calculates out to a value of goods of $21. The additional cost could be called a "sympathy surcharge" due to the demise of HOB.
Intresting way of working it out and far more use at the time of purchase. My method alas is only of use retrospectfully.
Cost of item divided by the number of scenario's played. I don't include core mods as they are required anyway. If it comes with boards I kind of give the item a bonus play count if the maps are used with another scenario same with counters.

So of the current crop the best value in the last 12 months is Out of the Attic 2 hands down. Obviously as time goes on the items become better value.

Working to this idea IF I play all 6 scenarios then I will have payed about $7.50 per scenario which in the case of OotA2 would be high indeed as currently something like $2 max per scenario. However Decade of War I have only played the one scenario (though it was fantastic fun and worth the cost!!!) but again expect the value to increase as I find time for more scenarios from that pack. Other packs will get little value from but will have cost less that SF2. Only time will tell what I get from the pack but I do hpe he gets the counters right and the proof reading done. Fail on this and I will not but the last ever for sure.
 

AZslim

Elder Member
Joined
Mar 27, 2007
Messages
3,495
Reaction score
606
Location
Joe's garage
Country
llUnited States
True. If you get even a few hours entertainment out of $40 here, you're beating the heck out of 1) drinking, 2) golf, 3) movies... ASL is about the cheapest entertainment going.... ;)

S
Of course it's a different kind of entertainment than say, an eight ball and a couple of hookers.
 

Binko

Senior Member
Joined
Jul 12, 2009
Messages
1,153
Reaction score
274
Location
West Coast
Country
llUnited States
Intresting way of working it out and far more use at the time of purchase. My method alas is only of use retrospectfully.
Cost of item divided by the number of scenario's played.
Custardpie, I like your method too. It presents a scenario value based on real world scenario play decisions. But it's frightening to see how many ASL goodies I've spent big bucks on but never played.

Using the Blood and Jungle pack as an example I've played only 2 scenarios from it. So, as things stand now, my cost per scenario is about $50. Ouch. But I'm about to start another which will drop the cost to $33. I really love this pack so give me another 5 years and I'll probably get the cost down to $5 a scenario or so. :)
 

custardpie

Elder Member
Joined
Oct 18, 2008
Messages
6,375
Reaction score
620
Location
Nottingham
Country
llUnited Kingdom
Custardpie, I like your method too. It presents a scenario value based on real world scenario play decisions. But it's frightening to see how many ASL goodies I've spent big bucks on but never played.

Using the Blood and Jungle pack as an example I've played only 2 scenarios from it. So, as things stand now, my cost per scenario is about $50. Ouch. But I'm about to start another which will drop the cost to $33. I really love this pack so give me another 5 years and I'll probably get the cost down to $5 a scenario or so. :)
My method does have the advantage of putting you under presure to play some of those packs though:)
 

rglesINDY

Member
Joined
Jan 12, 2010
Messages
108
Reaction score
20
Location
Indianapolis
Country
llUnited States
Well you also get an overlay (no details so it could be a few hexes or half a map, really don't know). Also included is 6 pages of relevent rules fot the MGB's.

Ian
MGB's ? Motor Gun Boats? We already got a great set of rules for motor gun boats with La Franc Tireur's St Nazaire, Operation Chariot. Don't need anymore.
 

custardpie

Elder Member
Joined
Oct 18, 2008
Messages
6,375
Reaction score
620
Location
Nottingham
Country
llUnited Kingdom
MGB's ? Motor Gun Boats? We already got a great set of rules for motor gun boats with La Franc Tireur's St Nazaire, Operation Chariot. Don't need anymore.
Whilst I also of course thought of those rules I still wonder if they are simular or totally different. Given that these rules were probably written before Op Chariot was released I would say lots of differences.

What happens when MGB's are given the official treatment? would you ignore these? Again MMP MGB rules pre-date LFT's efforts unless LFT worked on theirs based on knowledge of the MMP set ????

Ian
 

olli

Elder Member
Joined
Jun 17, 2003
Messages
8,299
Reaction score
1,872
Location
Scotland
Country
llGermany
It says that the MGB rules are an abridged version of the LFT ones guys......
 

JR Brackin

Cardboard Challanged
Joined
Sep 9, 2006
Messages
1,699
Reaction score
574
Location
North of Philly
Country
llUnited States
MGB's ? Motor Gun Boats? We already got a great set of rules for motor gun boats with La Franc Tireur's St Nazaire, Operation Chariot. Don't need anymore.
However, HOB does not have the rights to them, LFT does. So I am sure that they are using something similar since this was in their basket first. Maybe Steve D can elaborate on this.
 

Gunner Scott

Forum Guru
Joined
Jan 27, 2003
Messages
13,745
Reaction score
2,684
Location
Chicago, IL
Country
llUnited States
Using the Blood and Jungle pack as an example I've played only 2 scenarios from it. So, as things stand now, my cost per scenario is about $50. Ouch. But I'm about to start another which will drop the cost to $33. I really love this pack so give me another 5 years and I'll probably get the cost down to $5 a scenario or so. :)
Managed to play I think around 13 or 14 scenarios from the Blood and Jungle pack, so I think I got my moneys worth outta of that module. As for HoB SF pack, will eventually buy it, maybe Steve will be at the ASL Open this weekend selling them I do hope.

Spotted another new WBW crap pack on ebay on Special Forces

http://cgi.ebay.com/HARD-LUCK-HEROES-SF-4-ASL-Merrills-Marauders-Chindits-/190516986123?pt=LH_DefaultDomain_0&hash=item2c5bb2810b

I think I would go with HoB's SF pack before buying that guys crappy module, man, he is 10 times worse then ch! when releasing stuff. lol

Scott
 

Michael Dorosh

der Spieß des Forums
Joined
Feb 6, 2004
Messages
15,733
Reaction score
2,765
Location
Calgary, AB
First name
Michael
Country
llCanada
Mark,

This would be a perfect addition to your Desperation Morals website. You could summarize in plot/table form a number of variables such as # of scenarios, # of counter sheets, etc. vs. cost for each product so that the community could have a basis of comparison for exactly these kinds of discussions. Of course if it were done this way it would all be ASL relative. Maybe you could then add in some current other entertainment costs such as a night out at the movies or dinner for two. You also touched on historic cost growth in another thread dealing with BV cost increases over the years. It would be interesting to see what historic cost growth vs size of manufacturer would yield. I'm guessing an outfit like HOB has experienced much higher perceived growth in product cost between releases, but may well be on average with the rest of the industry.

The only reason I'm suggesting you do this is that you potentially might have an awful lot of this information/data readily available given the complete nature of the content you already track.

Just a thought.

Bill
I've always thought that the DM site could be a very good conduit for additional useful data as well - particularly things like prerequisites required to actually play the scenarios included in each product, since it is not always included on the packaging anymore. MMP in particular now just notes that you need "ownership of the ASL system" to play the action packs instead of saying which mapboards or countersets, probably because the ways in which you can obtain the maps and counters have shifted so much, its easier to avoid discussing it altogether. Yet the questions still come up on the various forums - what do I need to actually play this thing, and how do I get it? Would seem to be a natural to include these kinds of things along with the thumbnail descriptions on the DM site.

Pitman said:
I did start comparing ASL prices to the amount of time you could get with a third world sex worker, but the currency conversions took too long. Plus, every time I tried, I seemed to rapidly lose interest after about 10-15 minutes and had to smoke a cigarette.
Bill's suggestion has a lot of merit; I think worth more consideration than is being let on by this response.
 
Last edited:

alanp

Philosopher of ASL
Joined
Sep 27, 2003
Messages
2,998
Reaction score
93
Location
Alki Point
Country
llUnited States
From what I saw in early play-testing, the rules cover MGBs and their crews--special forces with new counters and abilities--so the rules are extensive and worth the price if this type of action interests you.
Some very fun situations to model in ASL!
 

rdw5150

it's just a game
Joined
Feb 13, 2003
Messages
8,288
Reaction score
942
Location
Erie, PA
First name
Roger
Country
llUnited States
Custardpie, I like your method too. It presents a scenario value based on real world scenario play decisions. But it's frightening to see how many ASL goodies I've spent big bucks on but never played.

Using the Blood and Jungle pack as an example I've played only 2 scenarios from it. So, as things stand now, my cost per scenario is about $50. Ouch. But I'm about to start another which will drop the cost to $33. I really love this pack so give me another 5 years and I'll probably get the cost down to $5 a scenario or so. :)
I think I have played 8-10 out of that pack with another large one being played Saturday. Considering there are probably half the packs in my collection I have played nothing out of, B&J is a bargain:nuts:

Peace

Roger
 

Michael Dorosh

der Spieß des Forums
Joined
Feb 6, 2004
Messages
15,733
Reaction score
2,765
Location
Calgary, AB
First name
Michael
Country
llCanada
Elephant counters.

FFS. <shakes head>
I think mutterings of the same flavour were heard in 1979 or so when the pullkas came out...and it became clear Mr. Hill's elegant little design was becoming somewhat weighted down... ;)
 
Top