Someone please who has played KG Scherer

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Hi,

I would like to chat to someone who HAS played KG Scherer CG1 and or 2.
Who thus:

a) Knows the rules - and terrain etc ( aka the signals operator)
b) Has a "good idea" of the balance
c) Is willing to convey both a and b to a new player of this.

There are also some very unusual CP allocation in this that I am sure I read
correctly that does not make a whole lot of sense. Indeed the force allocation is a subject of its own which still has me baffled..

It would be great if you have some vasl files that we can look at and talk about..

Thanks to anyone who has the faculty to do so.
 
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OK well can you tell me if in the Reinforcements that the German pay 3 (points don't matter) for
3 MMC ??? as it seems on the card.

I realize reinforcements in a encircled area are kinda tough but that seems nuts. If it is true
how did the Germans win - or rather how DO the Germans win?

Thanks
 

Vinnie

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I1 as hoc infantry platoon? Yup 3 points for 3 squads.
Try playing one of the big debris and you will see how hard it is for the Soviets to break into the defence.
Well led small numbers of defenders with space to fall back cause huge casualties on the attackers.
 
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