Angrylemur
Recruit
Howdy again everyone,
Thankyou so much for helping me on my last post. I'm really trying to get the hang of this DA game, and its gettin easier, but I still had a few things I can't figure out! I spent hours lookin at em, but they still elude me....hmmmm
One is about the self-propelled artillery. They seem to have a smaller range than most other artillery, but for the life of me I can't get them to attack a target! Even when a target is within range of these things, they say no available artillery is within range?! Also, when you go to the unit screen by clicking on the blue square, the self-propelled artillery don't have the same options as other artillery.... For example, you can't put these in Counter Fire mode, or SEAD, etc.
This makes me wonder if they are for a different purpose than the long range rockets, but what is their purpose? They can't fire, or attack, so I have a whole bunch of artillery sitting and doing nothing It's very sad...
Second question I had was regarding attack helos. These guys rock at taking out lone infantry and such, I've noticed, but once they get back to base they seem really lame I try to send them out on another mission, but they have no available sorties.... I used them all up last turn -- but my question was, do I get new sorties for my use, and how? Or am I stuck with a certain limited amount for the entire campaign?
Thanx a bunch you guys -- I'm really havin a fun time with this program
-Angrylemur
Thankyou so much for helping me on my last post. I'm really trying to get the hang of this DA game, and its gettin easier, but I still had a few things I can't figure out! I spent hours lookin at em, but they still elude me....hmmmm
One is about the self-propelled artillery. They seem to have a smaller range than most other artillery, but for the life of me I can't get them to attack a target! Even when a target is within range of these things, they say no available artillery is within range?! Also, when you go to the unit screen by clicking on the blue square, the self-propelled artillery don't have the same options as other artillery.... For example, you can't put these in Counter Fire mode, or SEAD, etc.
This makes me wonder if they are for a different purpose than the long range rockets, but what is their purpose? They can't fire, or attack, so I have a whole bunch of artillery sitting and doing nothing It's very sad...
Second question I had was regarding attack helos. These guys rock at taking out lone infantry and such, I've noticed, but once they get back to base they seem really lame I try to send them out on another mission, but they have no available sorties.... I used them all up last turn -- but my question was, do I get new sorties for my use, and how? Or am I stuck with a certain limited amount for the entire campaign?
Thanx a bunch you guys -- I'm really havin a fun time with this program
-Angrylemur